Visit the Ironworks Gaming Website Email the Webmaster Graphics Library Rules and Regulations Help Support Ironworks Forum with a Donation to Keep us Online - We rely totally on Donations from members Donation goal Meter

Ironworks Gaming Radio

Ironworks Gaming Forum

Go Back   Ironworks Gaming Forum > Ironworks Gaming Forums > Baldurs Gate II: Shadows of Amn & Throne of Bhaal

Reply
 
Thread Tools Search this Thread
Old 12-06-2001, 12:41 PM   #1
Dundee Slaytern
Ironworks Moderator
 

Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
Posts: 11,063
I usually play pure classes/kits, so my knowledge of dualclassed characters is basic.

Assuming that I create a Wizard Slayer and dualclass him to a Mage at level 13, I know that I have to put a * somewhere, so I put it in Quarterstaffs. Then when my Mage attains level 6, can I put a second * in Quarterstaffs, or must I waste it on Daggers/Slings/Darts?

Thanks for helping.
__________________
Click On The Image For BG2 Information

Land of the Psycho-moe
Dundee Slaytern is offline   Reply With Quote
Old 12-06-2001, 01:18 PM   #2
toriuxik
Banned Smartass
 

Join Date: November 26, 2001
Location: Who cares
Posts: 216
When you dual class to or from fighter, you can add proficiencies to make it 5. You must waste it though, as you won't get access to adding extra ones yet. Sorry!

Why would you ever dual class a wizard slayer on level 13?
toriuxik is offline   Reply With Quote
Old 12-06-2001, 01:24 PM   #3
Dundee Slaytern
Ironworks Moderator
 

Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
Posts: 11,063
quote:
Originally posted by toriuxik:
When you dual class to or from fighter, you can add proficiencies to make it 5. You must waste it though, as you won't get access to adding extra ones yet. Sorry!
Why would you ever dual class a wizard slayer on level 13?



Darn... thanks for the help, I am roleplaying a character by the way.
Dundee Slaytern is offline   Reply With Quote
Old 12-06-2001, 08:40 PM   #4
Tim Tam
Dungeon Master
 

Join Date: March 29, 2001
Location: Australia
Posts: 60
All dual classed fighters should be dualed at level 13. A lot of people dont realise that fighters get an extra 1/2 attack at level 13, plus their saving throws drop by 2 ( 3 for breath ). Dont dual at level 12, 13 is the lucky number [img]smile.gif[/img]
Tim Tam is offline   Reply With Quote
Old 12-06-2001, 08:42 PM   #5
Darc_Mind
Dungeon Master
 

Join Date: December 4, 2001
Location: Columbus, GA
Age: 45
Posts: 96
good insight there
__________________
\"\"This is for my grandma, who said I woud never amount to anything but a butter knife\" -Lilarcor, the sword that can\'t shut up
Darc_Mind is offline   Reply With Quote
Old 12-07-2001, 01:40 AM   #6
MiZ-DevAngel
Elite Waterdeep Guard
 

Join Date: October 17, 2001
Location: Asylum in your Mind
Posts: 11
Wizard Slaying Mage.
Now that would be very interesting
MiZ-DevAngel is offline   Reply With Quote
Old 12-07-2001, 03:52 AM   #7
huma
The Magister
 

Join Date: November 9, 2001
Location: solamnia
Posts: 139
WOW Dundee Slaytern with a question on baldurs gate.I must be on the wrong forum.
__________________
[IMG]ubb/noncgi/smiles/knightmov.gif[/IMG]<br />----------------------------------<br /><br />Insert witty comment here
huma is offline   Reply With Quote
Old 12-07-2001, 05:40 AM   #8
SixOfSpades
Dracolisk
 

Join Date: September 16, 2001
Location: Bellingham, WA, USA
Age: 48
Posts: 6,901
I'm thinking of Dual-classing my Fighters at Level 15 or 18, actually....I have no idea when they're going to come out of the Dual, though, because I can find just about ALL the info I need except an experience table. So maybe they'll finish the Dual in BG2, maybe in ToB.

Anyway. Weapon proficiencies. Your Mage will not be able to stack 2 stars in one weapon UNTIL his Fighter half becomes active again. From then on, he can put the stars wherever he wants, but as only his Mage half is active, he gains stars at the rate a pure Mage would--1 every 6 levels. And I think that until his Fighter half turns back on, he can only put the stars in Mage weapons.


SECRET WEAPON: Lawful Neutral Human Fighter
STATS: 14/17/18/18/18/7

This guy's gonna make one kickass Tank..... [img]graemlins/showoff.gif[/img]
__________________
Volothamp's Comeuppance
Everything you ever needed to know about the entire Baldur's Gate series......except spoilers.
SixOfSpades is offline   Reply With Quote
Old 12-07-2001, 05:51 AM   #9
250
Horus - Egyptian Sky God
 

Join Date: March 4, 2001
Location: either CA or MO
Age: 43
Posts: 2,674
there is one way round, but Dundee roleplays, so I will spare it
250 is offline   Reply With Quote
Old 12-07-2001, 12:41 PM   #10
Dundee Slaytern
Ironworks Moderator
 

Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
Posts: 11,063
quote:
Originally posted by 250:
there is one way round, but Dundee roleplays, so I will spare it


If you are referring to Shadowkeeper, thanks but no thanks. Unless there is an in-game way?
Dundee Slaytern is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Useful Weapon Proficiencies? Beef Neverwinter Nights 1 & 2 Also SoU & HotU Forum 4 01-22-2004 09:58 AM
weapon proficiencies Grungi Baldurs Gate & Tales of the Sword Coast 8 10-28-2002 05:14 AM
Weapon proficiencies Vinetou Baldurs Gate II: Shadows of Amn & Throne of Bhaal 3 07-08-2002 11:00 AM
Weapon Proficiencies? Katherine Baldurs Gate & Tales of the Sword Coast 8 01-16-2002 04:14 PM
Weapon proficiencies? Charlie Baldurs Gate II Archives 44 02-27-2001 04:32 PM


All times are GMT -4. The time now is 03:35 PM.


Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
©2024 Ironworks Gaming & ©2024 The Great Escape Studios TM - All Rights Reserved