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Old 10-09-2007, 09:06 AM   #1
Uatu
Horus - Egyptian Sky God
 

Join Date: June 7, 2007
Location: Japan
Age: 47
Posts: 2,614
Default Combat Set Template?

Sorry... I lost the combat set (wilderness) template again... Would be nice to have it here for a reference, too (Working on a very test version of a sea floor wilderness set - quite hard to decide on a good overall color!)
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Old 10-09-2007, 09:47 AM   #2
manikus
Jack Burton
 

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Default Re: Combat Set Template?

http://dungeoncraft.forumsplace.com/message156.html

This is the topic that contains the template and it's explanation.
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Old 10-09-2007, 10:20 AM   #3
Uatu
Horus - Egyptian Sky God
 

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Default Re: Combat Set Template?

Ooh, thanks - the site was dead just a while ago, good to see that it's up again!

On another note, when leaving the bottom-left 7 purple squares blank in my combat sets, those blank tiles showed up (all 7 of them) in the map, so the template seems to be wrong... (So I had to fix my combat sets to avoid this.) The top-right and top-bottom purple squares aren't used at all, still.
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Old 10-09-2007, 10:54 AM   #4
manikus
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Default Re: Combat Set Template?

To be honest, I hadn't been at the other site in a while, but a person new to DC was using to pm me the last couple of days, and lo and behold it was working every time I went there.

As for the the white squares showing up, I will look into this and report back. (I made the template based on FRUA and being told that the the combat wilderness mimiced it exactly.) If we had more squares to show different things, that would be good.
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Old 10-09-2007, 11:19 AM   #5
manikus
Jack Burton
 

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Default Re: Combat Set Template?

Wow. I am so glad that you needed the template again, otherwise...it would have been a bad template.

Here is the new template- green = free movement, yellow = half movement, red = no movement, purple = not used.
Note, each square is 48x48 with a 2 pixel border.
Attached Images
File Type: png wilderness_template.png (24.4 KB, 11 views)
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Old 10-09-2007, 12:28 PM   #6
manikus
Jack Burton
 

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Default Re: Combat Set Template?

I was just going through the FRUA news group and newsletters to see what was to be said about combat wildernesses...since I don't recall ever really hearing anything about this.

I was blown away to find out that someone had figured out where the bug was that kept the river from showing up (see Dinonykos wilderness) and had printed a patch in a newsletter that was almost two years gone by.

http://frua.rosedragon.org/pc/uanews...4/da_river.htm
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Old 10-09-2007, 08:58 PM   #7
Uatu
Horus - Egyptian Sky God
 

Join Date: June 7, 2007
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Default Re: Combat Set Template?

Wow! Cool find - there sure are a lot of smart people out there I wonder if this code could lead to a similar fix for DC...? Well, someday, anyway...

Thanks for the redone template! I am glad that I found the error, too, or else the combat sets on my site would have all been wrong (still)!
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Old 10-09-2007, 09:40 PM   #8
manikus
Jack Burton
 

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Default Re: Combat Set Template?

I passed on the outdoor combat info to the other developers, so maybe something will come of this.
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Old 10-09-2007, 10:50 PM   #9
Uatu
Horus - Egyptian Sky God
 

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Default Re: Combat Set Template?

Cool!
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Old 10-10-2007, 11:34 AM   #10
Uatu
Horus - Egyptian Sky God
 

Join Date: June 7, 2007
Location: Japan
Age: 47
Posts: 2,614
Default Re: Combat Set Template?

In testing my new undersea combat set (beta), I noticed that very rarely, sometimes a "tree top" (not a tree now, but one of the tree tops on the top left of the set) gets stuck on TOP of another fully-assembled tree... Kind of hard to explain, but if the top part is A, and the bottom part is B, I get A A B (vertically).

Perhaps there is a mistake somewhere, but it doesn't happen too often.
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