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#1 |
Dungeon Master
![]() Join Date: January 22, 2002
Location: Washington State
Age: 74
Posts: 99
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Revianne and her harper companions who are intent on killing to avenge the death of Galvarey seem to be a pretty tought bunch for my group. What is the best way to deal with these confusion and charm casting bunch. Only my main character being equipped with the Lilarcor seems to not be charmed or confused. I wish there were a search option at this forum and I would have to post this as it's probably old stuff. TIA
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#2 |
Ironworks Moderator
![]() Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
Posts: 11,063
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Well... you can stash away some Potions of Clarity for the fight, or start casting Chaotic Commands on your party when you see them coming. However, the best defence, is a good offense. That is, prevent their Mage from casting spells by pounding on him, at least enough to disrupt his spellcasting.
Do you have any Druids in your party( ADD] Wait... I just realised this is a stupid question. You need to have Jaheira to have this scenerio anyway. Doh!)? If you do, is he/she level 10+? If yes, hallejuah, because you can cast Insect Plague, which will render their spellcasting useless for six rounds. Even if your Druid is low level, you can still try casting Insect Swarm, or get a Cleric to cast Miscast Magic. Note: These spells are area-of-effect spells, so it is not necessary to cast it directly on the enemy Mage. In fact, it is more wise not to, because Mages usually have all kinds of whacked-up protection spells that protect from direct targeting, but not indirect targeting. So just cast the spells on a person near the Mage. Other protection spells include Chant, which improves your saving throws for one turn. Good luck, and have fun. PS: Who is in your party? [ 09-01-2002, 12:40 PM: Message edited by: Dundee Slaytern ] |
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#3 |
Dungeon Master
![]() Join Date: January 22, 2002
Location: Washington State
Age: 74
Posts: 99
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my group consists of a level ten figher lawful neutral, jaheira, minsc, yoshimo, anomen and nalia
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#4 |
Dungeon Master
![]() Join Date: February 23, 2002
Location: Ireland
Age: 43
Posts: 67
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And of course the golden rule which I live by comes in handy here, summon allies to help you : Summon 'elemental', Spider spawn an Animate dead are all great spells.
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Do I look like I like you! |
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#5 |
Apophis
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Of course, if you want to bypass this fight altogether, you can just go to a savegame shortly before the encounter, go to a temple, and boost your rep. I forget how high it needs to be, but if it's high enough, and you tell Jahiera to stand down her weapons, Reviane won't attack.
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http://cavestory.org PLAY THIS GAME. Seriously. http://xkcd.com/386/ http://www.xkcd.com/406/ My heart is like my coffee. Black, bitter, icy, and with a straw. |
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#6 | |
Emerald Dragon
![]() Join Date: March 20, 2001
Location: Louisville, KY, USA
Age: 65
Posts: 967
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Quote:
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Guerilla gourmet, and proprieter of the KFA.<br /><br />\"It\'s all part of the master plan.\" |
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#7 |
Emerald Dragon
![]() Join Date: March 20, 2001
Location: Louisville, KY, USA
Age: 65
Posts: 967
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This talk of what spells to cast is all very well and good, but if Revianne and company catch you in Athkatla and you haven't paid your 5000 g.p. bribe to the Cowled Wizards, you could be in major trouble as they will arrive to interrupt your spells. Duck into the nearest building and buff your party up with as many spells and potions as you can; Haste and Remove Fear are especially useful IIRC. When you confront them key first on the spellcasters, use any wands you have. Wands of fire are especially useful when the mage casts a spell that keeps you from specifically targeting him. If you have a wand of monster summoning or any other items that summon things, use them to put a wall of creatures between you and Revianne.
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Guerilla gourmet, and proprieter of the KFA.<br /><br />\"It\'s all part of the master plan.\" |
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#8 |
Ironworks Moderator
![]() Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
Posts: 11,063
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If you take note of what spells I suggested, you will realise that I have not mentioned a single Mage spell. They are all Priest spells which does not trigger the appearance of the Cowled Wizards.
Sigh... I am not cruel enough to give him more grief you know. [img]tongue.gif[/img] |
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#9 | |
Emerald Dragon
![]() Join Date: March 20, 2001
Location: Louisville, KY, USA
Age: 65
Posts: 967
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Quote:
[ 09-02-2002, 02:41 AM: Message edited by: Desuma Malevois ]
__________________
Guerilla gourmet, and proprieter of the KFA.<br /><br />\"It\'s all part of the master plan.\" |
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#10 |
Ironworks Moderator
![]() Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
Posts: 11,063
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Well... there is a way to be able to confront them and still use anything you like. Take the fight out of the main city. I like to fight them in Umar Hills. You just need to go outside before the encounter.
For example, if you enter Waukeen's Promenade and meet them, reload the Autosave and select Umar Hills instead. |
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