![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
#1 |
Baaz Draconian
![]() Join Date: November 5, 2002
Location: Denmark
Age: 59
Posts: 724
|
Hi
I am not in to mod'ing myself, but I wondered if it is possible to make some mods to the 'world' - or more precise - to the kobolds behaviour. 1) Kobold lover MOD I: Make the kobolds behave like the squirrels: If you do not bother them, they will not bother you either. 2) Kobold lover MOD II: Make the kobolds behave like the brown bears: If you do not get close to them, they will not bother you. 3) Kobold lover MOD III: Your player character is hardcoded to a Kobold fighter with the stats 9 5 5 3 3 3. 4) Kobold hater MOD I: Make the kobolds a little harder to kill and make the reward for killing them higher (50 XP) 5) Kobold hater MOD II: Just remove all the normal kobolds (except Larry - or is it Darryl) 6) Kobold hater MOD III: Give your player character a 'Turn kobolds' special ability (duration: The rest of the game [img]smile.gif[/img] ), that destroys all kobolds on sight. [img]graemlins/greenbounce.gif[/img] Insane [ 08-08-2003, 04:36 AM: Message edited by: InsaneBane ]
__________________
Ko-founder of the SCFC(TM) Korporation. |
![]() |
![]() |
![]() |
#2 |
Zartan
![]() Join Date: May 20, 2003
Location: Near Aberdeen, Scotland
Age: 36
Posts: 5,225
|
well they're kinda 'interesting'
__________________
[img]\"http://img.ranchoweb.com/images/ladyzekke/dragonwater2.gif\" alt=\" - \" /> |
![]() |
![]() |
![]() |
#3 | |
Manshoon
![]() Join Date: September 13, 2002
Location: Sunny side of the Alps, a.k.a. Slovenia
Age: 49
Posts: 194
|
I kinda like this one:
Quote:
|
|
![]() |
![]() |
![]() |
#4 |
Baaz Draconian
![]() Join Date: November 5, 2002
Location: Denmark
Age: 59
Posts: 724
|
It would take up one of your 'quick slots' at the bottom of your screen. With a Fighter/Mage/Thief PC you already have too few of those quick icons/slots.
[img]graemlins/greenbounce.gif[/img] Insane
__________________
Ko-founder of the SCFC(TM) Korporation. |
![]() |
![]() |
![]() |
#5 | |
Manshoon
![]() Join Date: September 13, 2002
Location: Sunny side of the Alps, a.k.a. Slovenia
Age: 49
Posts: 194
|
Quote:
|
|
![]() |
![]() |
![]() |
#6 | |
Baaz Draconian
![]() Join Date: November 5, 2002
Location: Denmark
Age: 59
Posts: 724
|
Quote:
![]() [img]graemlins/greenbounce.gif[/img] Insane
__________________
Ko-founder of the SCFC(TM) Korporation. |
|
![]() |
![]() |
![]() |
#7 |
Dungeon Master
![]() Join Date: August 17, 2003
Location: yahoo.com
Age: 39
Posts: 76
|
Awesome!!!!!!!
But Turn Kobolds should be labeled "Going Doggy Style." And when enabled on kobold sight, they should explode like when you get a huge hit. |
![]() |
![]() |
![]() |
#8 |
Symbol of Cyric
![]() Join Date: January 2, 2003
Location: Old Bethpage, Long Island
Age: 37
Posts: 1,156
|
You horny little bastard.
Chunking Kobolds using Turn Kobold is implied; Turn Undead chunks undead, so Turn Kobold would have to chunk kobolds. [ 08-20-2003, 03:17 PM: Message edited by: Pyrenk ]
__________________
![]() |
![]() |
![]() |
![]() |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
|
|
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
Kobold cave chests | Tyrion | Neverwinter Nights 1 & 2 Also SoU & HotU Forum | 1 | 08-16-2004 02:48 AM |
Love the kobold, hate the kobold, eat the kobold, make up your mind... | Legolas | Baldurs Gate & Tales of the Sword Coast | 247 | 11-21-2003 09:45 PM |
Deekin: The Cute and Cuddly Kobold | Son of Osiris | Neverwinter Nights 1 & 2 Also SoU & HotU Forum | 7 | 11-21-2003 01:59 PM |
The smartest kobold EVER | Faceman | Baldurs Gate & Tales of the Sword Coast | 10 | 09-27-2003 05:39 AM |
Kobold cave | john | Neverwinter Nights 1 & 2 Also SoU & HotU Forum | 10 | 08-02-2003 09:22 AM |