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Hi
I am not in to mod'ing myself, but I wondered if it is possible to make some mods to the 'world' - or more precise - to the kobolds behaviour. 1) Kobold lover MOD I: Make the kobolds behave like the squirrels: If you do not bother them, they will not bother you either. 2) Kobold lover MOD II: Make the kobolds behave like the brown bears: If you do not get close to them, they will not bother you. 3) Kobold lover MOD III: Your player character is hardcoded to a Kobold fighter with the stats 9 5 5 3 3 3. 4) Kobold hater MOD I: Make the kobolds a little harder to kill and make the reward for killing them higher (50 XP) 5) Kobold hater MOD II: Just remove all the normal kobolds (except Larry - or is it Darryl) 6) Kobold hater MOD III: Give your player character a 'Turn kobolds' special ability (duration: The rest of the game [img]smile.gif[/img] ), that destroys all kobolds on sight. [img]graemlins/greenbounce.gif[/img] Insane [ 08-08-2003, 04:36 AM: Message edited by: InsaneBane ] |
well they're kinda 'interesting'
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I kinda like this one:
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It would take up one of your 'quick slots' at the bottom of your screen. With a Fighter/Mage/Thief PC you already have too few of those quick icons/slots.
[img]graemlins/greenbounce.gif[/img] Insane |
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[img]graemlins/greenbounce.gif[/img] Insane |
Awesome!!!!!!!
But Turn Kobolds should be labeled "Going Doggy Style." And when enabled on kobold sight, they should explode like when you get a huge hit. |
You horny little bastard.
Chunking Kobolds using Turn Kobold is implied; Turn Undead chunks undead, so Turn Kobold would have to chunk kobolds. [ 08-20-2003, 03:17 PM: Message edited by: Pyrenk ] |
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