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#1 |
Ironworks Moderator
![]() Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
Posts: 11,063
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Thought I would share some,
[ 07-27-2002, 08:23 AM: Message edited by: Dundee Slaytern ] |
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#2 |
Jack Burton
![]() Join Date: November 10, 2001
Location: Bathurst & Orange, in constant flux
Age: 38
Posts: 5,452
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Pause.
Before you rest in town, hit space. Rest. If a guard has come, do NOT unpause. You have a small window to rest in before the guard starts walking; this is drawn out indefinately by the pause. The guards keep coming, and you can get a ring of them around you... if you unpause they ALL give their annoying line one after another. BUT on your first succesful rest, they all vanish [img]smile.gif[/img] |
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#3 |
Elite Waterdeep Guard
![]() Join Date: July 27, 2002
Location: Arizona
Age: 53
Posts: 7
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Thanks y'all...
I will remember this. Well time to disconnect and .... well heck I will play multiplayer for a bit....
__________________
Who dares wins |
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#4 |
Symbol of Cyric
![]() Join Date: January 24, 2002
Location: England
Age: 42
Posts: 1,203
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My personal favourite method is to have a thief to set a few snares before you rest, the ememies that interupt sleep are never really tough and one snare will take off around 20 HP (plus damage each round after) off all enemies as they are all in range, two snares should be enough to kill anything that attacks you instantly and 3 is overkill (as I said sleep interupting enemies are weak).
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#5 |
Dracolisk
![]() Join Date: September 16, 2001
Location: Bellingham, WA, USA
Age: 48
Posts: 6,901
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You guys get interrupted when you sleep? Pfffft.....
__________________
Volothamp's Comeuppance Everything you ever needed to know about the entire Baldur's Gate series......except spoilers. |
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