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Old 07-07-2003, 03:08 AM   #1
LennonCook
Jack Burton
 

Join Date: November 10, 2001
Location: Bathurst & Orange, in constant flux
Age: 38
Posts: 5,452
I'm on hard difficulty, but can't find them... can someone give me directions from the engineering room ??
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Old 07-08-2003, 01:08 AM   #2
Paladin2000
Fzoul Chembryl
 

Join Date: February 19, 2002
Location: Your guess is as good as mine.
Age: 54
Posts: 1,728
Do like what I did--make a simple map of the maze. As long as you did not reset the maze, the layout should remain the same.
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Old 07-08-2003, 09:50 PM   #3
Nerull
Lord Ao
 

Join Date: May 17, 2001
Location: San Antonio, Texas, USA
Age: 55
Posts: 2,069
Quote:
Originally posted by LennonCook:
I'm on hard difficulty, but can't find them... can someone give me directions from the engineering room ??
One: set the difficulty to the highest level with the engineer. This resets the maze.

Two: there is no set map; it is random each time the thing is reset. Thus, you have no choice but to fight your way through the whole thing.

Three: get out a piece of paper and map the sucker out. The hardest difficulty expands the map to the point where you pretty much need to draw it on paper.

Four: the constructs are very hard at this level, but never reset (without resetting the whole maze). Thus, if you get beat up, don't be afraid to rest and/or heal.

Hope that helps!
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Old 07-09-2003, 06:11 AM   #4
andrewas
Harper
 

Join Date: October 2, 2001
Location: Aberdeen, Scotland
Age: 43
Posts: 4,774
At your levels, die, retreat, leave.

Come back later. The high-threat constructs are tough. Of course, given TNO's innate regenration you can win, eventualy. I think. I dunno about the evil wizard.
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Old 07-12-2003, 08:08 AM   #5
Ar-Cunin
Ra
 

Join Date: August 14, 2001
Location: Copenhagen, Denmark
Age: 54
Posts: 2,326
Actually Morte is the best front line fighter against the high-lvl-constructs. His 75% damage reduction means that the healing lasts a lot longer [img]smile.gif[/img]
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