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-   -   Torment: The Evil Wizard & Nordom (http://www.ironworksforum.com/forum/showthread.php?t=65607)

LennonCook 07-07-2003 03:08 AM

<span style="color: lightblue">I'm on hard difficulty, but can't find them... can someone give me directions from the engineering room ??

Paladin2000 07-08-2003 01:08 AM

Do like what I did--make a simple map of the maze. As long as you did not reset the maze, the layout should remain the same.

Nerull 07-08-2003 09:50 PM

Quote:

Originally posted by LennonCook:
<span style="color: lightblue">I'm on hard difficulty, but can't find them... can someone give me directions from the engineering room ??
One: set the difficulty to the highest level with the engineer. This resets the maze.

Two: there is no set map; it is random each time the thing is reset. Thus, you have no choice but to fight your way through the whole thing.

Three: get out a piece of paper and map the sucker out. The hardest difficulty expands the map to the point where you pretty much need to draw it on paper.

Four: the constructs are very hard at this level, but never reset (without resetting the whole maze). Thus, if you get beat up, don't be afraid to rest and/or heal.

Hope that helps!

andrewas 07-09-2003 06:11 AM

At your levels, die, retreat, leave.

Come back later. The high-threat constructs are tough. Of course, given TNO's innate regenration you can win, eventualy. I think. I dunno about the evil wizard.

Ar-Cunin 07-12-2003 08:08 AM

Actually Morte is the best front line fighter against the high-lvl-constructs. His 75% damage reduction means that the healing lasts a lot longer [img]smile.gif[/img]


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