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#1 |
Dungeon Master
![]() Join Date: June 29, 2001
Location: Indiana
Posts: 53
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I'm not quite done with BG yet, so I've got some time before I start BGII. But I was wondering if you had to keep the characters you used throughout BG. There seem to be so many more choices in terms of classes and feats in BGII. If not, can you start a new character from scratch, and how well do those characters fare in the game? (BTW--What level should I be at when I finish BG? I'm in BG now, and my Invoker just topped 40K XP)
Are there any classes preferable to others? Any to avoid outright? TIA David |
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#2 |
Elite Waterdeep Guard
![]() Join Date: August 12, 2001
Posts: 27
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if you can import your bg char you should especailly for a mage, that way you get the cool spells that he had written ect, plus whaterver tombs you found along the way. Bg1 cap is 89k, tales of sword coast bumb it up to 160k, or if you got an ex cap remover, only thing is that there are new char kits and a couple new classes to choose from in bg2 but if you wanted to go still with an invoker then you may as well jsut export/import it
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#3 |
Avatar
![]() ![]() ![]() ![]() Join Date: May 19, 2001
Location: Darkside of the Moon
Posts: 578
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Doesn't BGII allow you to pick your class again when you import from BGI? I don't really know about this 'cause I never imported my character, just started a new one.
------------------ a bunch of long hairs. trux |
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#4 |
Thoth - Egyptian God of Wisdom
![]() Join Date: March 1, 2001
Location: NC
Posts: 2,890
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All those new classes are called kits. In 3rd edition rules, you'd call them Prestige Classes. Classes that branch off of the originals. For example:
You play a Fighter through BG1 and TotSC. You import your Fighter into BG2, and have the option of a Fighter Kit (Beserker, Kensai, can't remember the other one). The Kits have advantages and disadvantages (I think there are a few that only have advantages), that affect your character. You also reassign checks to your proficencies. I'm not sure about importing Mages, but you might have to choose Spells again. I know that Thieves must resign points into their Thieving abilities. A few items that you bring from BG1 appear throughout the game in BG2, otherwise, they would not appear if you start from BG2 alone. A few classes cannot be transferred. Those are Barbarian and Sorcerer. Also, a race, Half-Orc, must be made from BG2. You must start from BG2 if you want the race or two classes. I'm pretty sure that's about it.. |
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#5 |
Elminster
![]() Join Date: July 12, 2001
Location: Tucson, AZ, us
Posts: 435
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thanks for the heads up. I've never played BG and was going to borrow it from a friend this week. I've grown accustomed to the cool kits and knowing that I can shift to win after "graduating" BG takes a load off of my mind.
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#6 |
Guest
Posts: n/a
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If you import a mage from BG1 to BG2, you'll lose all your spells and only get to pick a couple of new ones. It's a shame, but let's just say your captor stole your book... ...sigh...
------------------ The last arrow of Legolas kindled in the air as it flew, and plunged burning into the heart of a great wolf-chieftain. All the others fled. -J.R.R. Tolkien, The Lord of the Rings |
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#7 |
Elite Waterdeep Guard
![]() Join Date: August 21, 2001
Location: Tucson, AZ, usa
Posts: 35
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You can make a new character in bg2 thats why there are so many new classes, or you can import your character from bg1. i have never finished bg1 so i'm not sure what level you should be when you beat it but i would think around level 8?
since that's the level you start at in bg2 (or is it level 7?) ------------------ Butt Kicking for Goodness! |
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#8 |
Avatar
![]() ![]() ![]() ![]() Join Date: May 19, 2001
Location: Darkside of the Moon
Posts: 578
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It's fun to play through BG without all the fancy new kits. I'm planning on going through BG again as soon as my friend is done with it.
------------------ a bunch of long hairs. trux |
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#9 | |
Manshoon
![]() Join Date: August 22, 2001
Location: Garden Grove CA
Posts: 151
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Quote:
. . . . . . Jaheria, Khalid, Imoen, Minsc, and Dynahaer in your BG 1 party for story continuinity. ![]() |
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