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Old 08-18-2005, 02:48 PM   #1
Sir Degrader
Thoth - Egyptian God of Wisdom
 

Join Date: November 3, 2001
Location: Canada
Age: 64
Posts: 2,871
Smiley

Right here guys. It includes:
2 Historical Missions, one of which is busted I think.
1 Tutorial
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Old 08-20-2005, 09:55 PM   #2
Jorath Calar
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Join Date: October 6, 2001
Location: Iceland
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Great demo... just wish it was longer... [img]tongue.gif[/img]
Playing as the Huns is just awesome... and playing against them is terrifying... [img]smile.gif[/img]
Can't wait for the game, when will it be out?
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Old 08-21-2005, 01:46 PM   #3
Sir Degrader
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Sept 31.
~Edit: Info false.

[ 08-21-2005, 03:35 PM: Message edited by: Sir Degrader ]
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Old 08-21-2005, 02:24 PM   #4
Assassin
Symbol of Cyric
 

Join Date: March 23, 2003
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Quote:
Finally, from award winning developer The Creative Assembly comes the first expansion to the critically acclaimed Rome: Total War, Rome: Total War - Barbarian Invasion for PC, which launches 30 September. The highly anticipated Spartan: Total Warrior, CA's first console franchise, will engage players in epic battles on 7 Oct for the PS2, Xbox and GameCube.
From: http://www.sega-europe.com/uber.jsp?..._Story&id=609.

It'll be out on September 30th.

[ 08-21-2005, 02:24 PM: Message edited by: Assassin ]
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Old 08-23-2005, 10:16 AM   #5
johnny
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For those interrested....the modification for RTW, Rome Total Realism is revamped and improved. I just installed it and it's a whole new game altogether, a few new factions, new and improved skins, and faster loadtimes between turns. If you haven't tried it yet, yoo're missing out on a lot of fun.
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Old 08-23-2005, 11:07 AM   #6
Sir Degrader
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But will it work with BI?
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Old 08-23-2005, 01:18 PM   #7
johnny
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Probably not, if you want to install BI, it will probably have to be on a clean RTW install, since the original Imperial campaign doesn't work anymore with the Total Realism mod. Like i said, it's a whole different game than it originally was. No more House of Scipii, Brutii, and Julii, just Rome and it's armies at the dawn of a new empire.
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Old 08-23-2005, 03:05 PM   #8
Assassin
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My #1 question: How's the AI improved? I ask this because I recently fired it up again, started up a Scythia campaign on medium/hard (I heard that Hard/Very Hard doesn't add any tactical prowess to the units while giving both sides insane bonuses that allow horsemen to charge headon hoplites and win) and then played a bit. Until I grew overconfident and sieged up a parthian city with only 3 horse archers. He rode out with 4 horse archers and a unit of peasants.

Naturally, I thought I was going to lose. After all, I was outnumbered with the same type of troops. But to my amazement, he never entered Cantabrian Circle, but I did, and I slaughtered him losing only 34 men. After that battle, I played on a bit, but then realized that the computer was just too stupid and quit the game.

Will that sort of thing happen in Total Realism? I mean, I don't mind losing, as long as it's a decent fight. And by challenges, I don't mean constant waves of full stack armies 10 turns after the game begins though...

[ 08-23-2005, 03:06 PM: Message edited by: Assassin ]
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Old 08-23-2005, 03:10 PM   #9
Sir Degrader
Thoth - Egyptian God of Wisdom
 

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I just installed, and must say, I'm quite impressed. The WHOLE GAME is changed, all the units are re-skinned, and finances feel more realistic then the standard poor-for-the-first-10-turns-then-stinking-rich.
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Old 08-23-2005, 06:07 PM   #10
johnny
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Quote:
Originally posted by Assassin:
My #1 question: How's the AI improved? I ask this because I recently fired it up again, started up a Scythia campaign on medium/hard (I heard that Hard/Very Hard doesn't add any tactical prowess to the units while giving both sides insane bonuses that allow horsemen to charge headon hoplites and win) and then played a bit. Until I grew overconfident and sieged up a parthian city with only 3 horse archers. He rode out with 4 horse archers and a unit of peasants.

Naturally, I thought I was going to lose. After all, I was outnumbered with the same type of troops. But to my amazement, he never entered Cantabrian Circle, but I did, and I slaughtered him losing only 34 men. After that battle, I played on a bit, but then realized that the computer was just too stupid and quit the game.

Will that sort of thing happen in Total Realism? I mean, I don't mind losing, as long as it's a decent fight. And by challenges, I don't mean constant waves of full stack armies 10 turns after the game begins though...
Not sure about playing on very hard, i usually play at normal, but i think the AI definitely improved compared to the original Imperial campaign. Not a stunning lot, but some opponents, like Carthage for instance, aren't that easy to overrun anymore. The major improvement in this particular mod is the skins, and the fact that the Romans can't field any superior units like Praetorians and Urban Cohorts anymore, which makes it definitely much more realistic. No more full frontal attacks, you'll have to use your head more this time. An army of Equites doesn't stand a chance against an army of heavily armoured Hoplites, stuff like that. In the original game sometimes you could get away with that, but not in this mod.

Conquering the entire map is also history i'm afraid, the number of cities has drastically increased and the worldmap as a whole also got a lot bigger, it stretched much further eastward.

So don't expect any brilliant tactics from the AI, just much better looking units, much more enemy army movements (since he has much more cities, it's obvious he creates armies much faster), and no more dumb impossible senat assignments, you ARE the senat.

I have to say that this is the second time i downloaded the Total Realism mod, i believe this is version 6.0. The version that came before this one was pretty dissapointing. I posted a thread about it once in this forum, not even all that long ago. But this one is definitely an improvement.
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