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Old 11-08-2003, 04:31 PM   #1
Boutte
The Magister
 

Join Date: April 12, 2003
Location: Huntington Baech CA
Age: 71
Posts: 111
Just came across this Mod and was wondering if any one had any comments or recomendations about it.
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Old 11-08-2003, 05:21 PM   #2
Lord
Ma'at - Goddess of Truth & Justice
 

Join Date: June 3, 2003
Location: New York
Age: 40
Posts: 3,302
I've heard it's buggy (unless I'm thinking of Shadows Over Soubar mod)
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Old 11-09-2003, 02:20 PM   #3
Vedran
Lord Soth
 

Join Date: July 28, 2002
Location: Sisak, Croatia
Age: 40
Posts: 1,930
Perhaps you are, perhaps you aren't, but The Darkest Day really is buggy.
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Old 12-08-2003, 12:46 PM   #4
Ny'irilit
Dungeon Master
 

Join Date: December 5, 2003
Location: London
Age: 38
Posts: 63
yup, very very buggy, however the added spells and weapons are nice to see, makes it a whole lot different, although i have yet to find the "megaquest" or even any large quest which has been added on
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Old 12-08-2003, 03:41 PM   #5
RoSs_bg2_rox
Zartan
 

Join Date: May 20, 2003
Location: Near Aberdeen, Scotland
Age: 36
Posts: 5,225
Not compatible with ToB either (unless theres a new version out)

[img]graemlins/offtopic.gif[/img]
[img]graemlins/thewave.gif[/img] [img]graemlins/thewave.gif[/img] [img]graemlins/thewave.gif[/img]
Welcome to the boards Ny'irilit
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Old 12-09-2003, 11:35 AM   #6
jcompton
Elminster
 

Join Date: May 29, 2002
Location: USA
Age: 48
Posts: 453
Yes, they worked out TOB compatibility and a lot of the bugs a good while ago.
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Old 12-09-2003, 09:11 PM   #7
Minchandre
Dungeon Master
 

Join Date: May 30, 2003
Location: Boulder, CO, USA
Age: 39
Posts: 78
When I played it, it wasn't too buggy. The new kits are awesome, if a little unbalanced in some cases, and the added story line is kinda nifty, though I personally found it boring. The NPCs are cool, though banterless, and the quests are cool, though they annoyingly don't become Journal entries.
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Old 12-10-2003, 11:54 AM   #8
jcompton
Elminster
 

Join Date: May 29, 2002
Location: USA
Age: 48
Posts: 453
Quote:
Originally posted by Minchandre:
The NPCs are cool, though banterless
Out of curiosity, what makes them cool if they basically have no personality? Good pics and stats?
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Old 12-11-2003, 11:40 PM   #9
Minchandre
Dungeon Master
 

Join Date: May 30, 2003
Location: Boulder, CO, USA
Age: 39
Posts: 78
Good concepts. Not simply the stats, but the idea behind the character. If you want, you can imagine stats. In the old days of pencil-and-paper, there were no preset banters between party members. You got into arguements with people you were gaming with, or, if you wanted (and the DM let you), you could play up both sides of a conversation with an NPC. Its hard to stay IC, but really cool if you can.

I know that's not the main point of computer games, but, hey.

Yes I talk to myself, but I have imagination!
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Old 12-12-2003, 02:42 AM   #10
Leslie
Baaz Draconian
 

Join Date: February 28, 2003
Location: SLO
Age: 53
Posts: 737
MY experience with TDD was OK. Some quests were not so exciting but most of them were interesting. Got to slay many more dragons and they are good fights especially on insane. There is a lot of XP in TDD so multiclasses get really strong through the game.

Some very powerful items out there - if you like to powergame - this is your game. And I didn't have any bugs. That was version 1.03.
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