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#1 |
Elite Waterdeep Guard
![]() Join Date: March 5, 2003
Location: texas
Age: 41
Posts: 13
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Im almost thru with my BG1 characters game. I just wanted to know if there are any items that carry over from BG1 to BG2 like the golden pantaloons do. I also read somewhere that your actions in the past have some bearing on the outcome of certain quests in BG2, like Xzar, Coran or Drizzt or sumthin. Feel free to spoil me, and thanks in advance for the hep.
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If his unpleasant wounding has in some way enlightened us to the grim finish beneath the glossy veneir of criminal life the his wounds carry with them a supreme glory. We should all be so lucky. You say poor Toby, I say poor us. |
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#2 |
Emerald Dragon
![]() Join Date: March 20, 2001
Location: Louisville, KY, USA
Age: 65
Posts: 967
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If your protagonist has the Claw of Kazgoroth (sp?) in his inventory when imported to BG2, then he'll find it in the first dungeon. In addition, if you killed Drzzzt in BG1 he won't be very friendly to you in BG2.
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#3 |
Dracolisk
![]() Join Date: September 16, 2001
Location: Bellingham, WA, USA
Age: 48
Posts: 6,901
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What Desuma has said is correct. Note, however, that you should NOT carry over the Claw of Kazgaroth, unless you actually prefer it to the Helm of Balduran.
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#4 |
Drizzt Do'Urden
![]() Join Date: December 1, 2002
Location: Newcastle, Australia
Age: 47
Posts: 636
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while only the pataloons and the claw actually carry over depending on if you had them, having recently played BG1 again after god-knows how mnay years I noticed an aweful lot of items DO make a return in BG2 reguardless of if you even have the 1st game, eg helm of balduran (which I dont think I had ever found in BG1 until this time)
btw, whats with the stupid claw anyway ? what's the significance of it carrying over, and why does it cancel out the helm of balduran ?
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Sunglasses of Coolness +2<br /><br />Cernd: \"It is with great pride and pleasure that I accept this Most Valuable Player award....\"<br />(from the genius of Six of Spades) |
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#5 |
Drizzt Do'Urden
![]() Join Date: November 30, 2002
Location: Five Flagons Inn
Posts: 633
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The Claw is actually a pretty good item. I like it.
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#6 |
Lord Soth
![]() Join Date: July 28, 2002
Location: Sisak, Croatia
Age: 40
Posts: 1,930
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If the Claw is carried over, it is found in the container where the Helm is otherwise.
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Dulce et decorum est pro patria mori, adhuc dulcius pro patria vivere. (It is sweet and glorius to die for one's homeland, even sweeter to live for it) Horatio |
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#7 |
Drizzt Do'Urden
![]() Join Date: December 1, 2002
Location: Newcastle, Australia
Age: 47
Posts: 636
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ok let me rephrase it.
I know why the pantaloons can be carried over from BG1 saved games... why can the claw be brought over ? it's the only other item Ive heard of that can, why it?
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Sunglasses of Coolness +2<br /><br />Cernd: \"It is with great pride and pleasure that I accept this Most Valuable Player award....\"<br />(from the genius of Six of Spades) |
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#8 | |
Jack Burton
![]() Join Date: November 10, 2001
Location: Bathurst & Orange, in constant flux
Age: 38
Posts: 5,452
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Quote:
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#9 |
Symbol of Cyric
![]() Join Date: May 12, 2002
Location: Atlanta
Age: 37
Posts: 1,360
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IIRC, there is a trick to keep all your items on your protagonist when starting a bg 2 game from bg 1.
All you have to do is pause the game 1. before the dialog with imoen starts (is that evil possible?) or 2. pause it before the game autosaves, and all your items will still be on you. just drop them to the ground and you can pick em up after you get control again.
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#10 |
Elminster
![]() Join Date: November 4, 2001
Location: North Carolina, USA
Posts: 469
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The dialogues you encounter with most re-appearing NPC's have a "hey, I met you in BGI..." option as well as a "who are you? we've never met..." option no matter what you did in BGI. So, you have the option of playing "in character" & answering like you should for people you've already met, but you don't have to, you're not forced to, & you get no new dialogue (or quest) options if you do.
EDIT: Some characters assume they met you in BGI even if they didn't. - Imrahil [ 03-29-2003, 12:33 AM: Message edited by: Imrahil ] |
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