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#1 |
Dungeon Master
![]() Join Date: January 7, 2005
Location: Throne of Bhaal
Age: 35
Posts: 59
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My Throne of Bhaal is acting reaaally weird. First, I thought it had something to do with the Kivan mod I'm playing. Normally you can initiate dialogue with him as the PC, but when chapter 8 starts, I can't anymore.
The problem is however that my singleplayer save seems to think it's a multiplayer save. When I kick someone from my party, I get a generic message that's the same for all of them instead of what these NPC's would really say. When I talk to them, they say "Hello there" to me with the voiceset of the commoner. That's what happens in a multiplayer save, right? But worst of all, anytime during a dialogue with any character, whenever one of my NPC's would normally interject, the dialogue abruptly quits. So, yeah… I can only talk to Sarevok if there's no one else in my party. And I can't talk to Melissan, or anyone else that has a dialogue that would include a party member of mine. Does anyone have a clue what's going on? I play this on a Mac, downloaded the latest patch and only have 3 mods. I would like to mention that Baldur's Gate has always been a frustrating ordeal for me - I love the game, but there's almost always something wrong with it. :/
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#2 |
Mephistopheles
![]() Join Date: March 21, 2004
Location: Cape Canaveral, FL
Age: 70
Posts: 1,447
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Sorry I got to this late, but have you tried a save before the problems happened?
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#3 |
Dungeon Master
![]() Join Date: January 7, 2005
Location: Throne of Bhaal
Age: 35
Posts: 59
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Well, since the problems arise immediately at the start of the expansion pack (in the forest with the talking statues), I tried loading my SoA final save to defeat Irenicus again and again, but it happened each time. The moment ToB starts, the game becomes weird. :/ The only way I could play without any problems if I played the game solo, at this point, so there'd be no party interactions at all.
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Go for the eyes, Boo, for the eyes! |
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