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Posts Made By:
The Old One
Forum:
Dungeon Craft - RPG Game Maker
06-24-2002, 02:42 AM
Replies:
6
Keys and Doors help
Views:
892
Posted By
The Old One
I never used special keys for doors even in the...
I never used special keys for doors even in the old AD&D, but I can tell you how to make it work. Place an event in front of the door you want the special key to work in. Use a condition of player...
Forum:
Dungeon Craft - RPG Game Maker
06-23-2002, 12:07 PM
Replies:
7
More Wall Sets, part 2
Views:
869
Posted By
The Old One
I have no skills in graphics at all, not able to...
I have no skills in graphics at all, not able to draw a straight line, he he. But I will check out the site you mentiond and make a post on my site for others to be able to see it. Maybe others who...
Forum:
Dungeon Craft - RPG Game Maker
06-21-2002, 03:46 PM
Replies:
7
More Wall Sets, part 2
Views:
869
Posted By
The Old One
What we need is wallsets to be able to use, like...
What we need is wallsets to be able to use, like for a store clerk, where you see him before you move into space. Sprites are only after. Also If wall sets could be made for little buildings to put...
Forum:
Dungeon Craft - RPG Game Maker
06-20-2002, 10:04 AM
Replies:
7
More Wall Sets, part 2
Views:
869
Posted By
The Old One
Your graphics are great, so why are these the...
Your graphics are great, so why are these the last? Are you getting tired of DC or just don't have the time. We need to get you working on some overland wall sets so we don't have to use those stupid...
Forum:
Dungeon Craft - RPG Game Maker
06-06-2002, 06:25 PM
Replies:
0
Play Testers
Views:
1,341
Posted By
The Old One
If you are looking for people to play test your...
If you are looking for people to play test your modules or wish to be a play tester visit this address: http://www.highschool-athome.com:8080/
Forum:
Dungeon Craft - RPG Game Maker
06-04-2002, 12:17 PM
Replies:
0
Overland Wall Sets
Views:
789
Posted By
The Old One
Well here is my wish list: It would be really...
Well here is my wish list:
It would be really nice if some of the great artists of DC could develop some Wall Sets for Overland Maps, such as Roads, More Tree Types, Buildings, etc. Then we could...
Forum:
Dungeon Craft - RPG Game Maker
06-01-2002, 04:12 AM
Replies:
1
Tavern Module
Views:
1,318
Posted By
The Old One
Well now that I have gotten my site up and...
Well now that I have gotten my site up and running, I'm starting to make a game. Should take about a month I figure... My first problem was making a tavern. Able to get drinks listed but when it...
Forum:
Dungeon Craft - RPG Game Maker
05-27-2002, 06:04 AM
Replies:
16
more with the combat questioning
Views:
470
Posted By
The Old One
Before the battle give the party the loosing...
Before the battle give the party the loosing item... Not Shown, just givin to them, then chain to battle. At end of battle if they loose they have the loosing item. If they win take the loosing item...
Forum:
Dungeon Craft - RPG Game Maker
05-26-2002, 12:57 PM
Replies:
16
more with the combat questioning
Views:
470
Posted By
The Old One
Steve, the way I used to handle that was to give...
Steve, the way I used to handle that was to give an item if they win or a different item if they loose. These items can then be used to trigger another event....
Forum:
Dungeon Craft - RPG Game Maker
05-21-2002, 08:04 PM
Replies:
10
Testing Modules with Full Party
Views:
1,178
Posted By
The Old One
Singing the praises of CocoSpud.... It is...
Singing the praises of CocoSpud....
It is greatly appreciated all the work you do, and each time I check the message board I see that you have responded to more questions and wishes. I can only...
Forum:
Dungeon Craft - RPG Game Maker
05-21-2002, 07:56 PM
Replies:
16
more with the combat questioning
Views:
470
Posted By
The Old One
I have seen the (no one dies) option in the test...
I have seen the (no one dies) option in the test module, but haven't looked to see if it is in main program.
Forum:
Dungeon Craft - RPG Game Maker
05-17-2002, 11:46 PM
Replies:
10
Testing Modules with Full Party
Views:
1,178
Posted By
The Old One
In FRAU when you clicked to test a module it...
In FRAU when you clicked to test a module it prompts you to load a saved game. You can have save games for each dungeon, but it would really be nice to be able to have a test party to be able to...
Forum:
Dungeon Craft - RPG Game Maker
05-13-2002, 02:53 AM
Replies:
1
New DC Site
Views:
1,078
Posted By
The Old One
The Dungeon Craft Legions site is now up and...
The Dungeon Craft Legions site is now up and running. I have contacted most of the other DC sites and they have agreed to let me post any DC graphics that they have. I wish to make this site a...
Forum:
Dungeon Craft - RPG Game Maker
04-29-2002, 07:01 PM
Replies:
10
Testing Modules with Full Party
Views:
1,178
Posted By
The Old One
Can anyone tell me how to test game modules from...
Can anyone tell me how to test game modules from the editor using a full party instead of the one player that came with the editor. Any help appreciated.
Forum:
Dungeon Craft - RPG Game Maker
04-23-2002, 07:37 AM
Replies:
1
Zone Random Encounters
Views:
954
Posted By
The Old One
Maybe someone can help, I seem to be missing...
Maybe someone can help, I seem to be missing somethng. In the old Frua we used to be able to set zones, which in turn you could set up random encounters. I don't seem to be able to do it here, any...
Showing results 1 to 15 of 15
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