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Old 01-22-2008, 12:45 PM   #11
dplax
Jack Burton
 

Join Date: July 19, 2003
Location: an expat living in France
Age: 38
Posts: 5,577
Default Re: *prod*

If we cleared topics out, it'd probably be a much better idea to archive them. Not that I'm advocating clearing out topics. I'm comfortable with sitting on this RP history.
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Old 01-22-2008, 06:44 PM   #12
Calaethis Dragonsbane
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Join Date: May 29, 2002
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Age: 39
Posts: 7,029
Default Re: *prod*

I agree with Dplax & Leg. Removing the topics and starting afresh? Meh. If they get archived, then there should be an option to restore them as and when people feel like resurrecting them, if indeed they do at all.

But you know what would be more discouraging then a forum full of dead games?

A forum that has none and no one bothers to make any.
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Old 01-24-2008, 06:10 PM   #13
dplax
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Join Date: July 19, 2003
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Default Re: *prod*

If suppose someone started some random roleplay thread, one that required about two minutes to think of a character and to jump in, with no fixed objective apart from roleplaying and getting back into the mood, would people be interested in participating?
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Old 01-24-2008, 08:42 PM   #14
Calaethis Dragonsbane
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Default Re: *prod*

Sure.
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Old 01-24-2008, 10:15 PM   #15
Larry_OHF
Ironworks Moderator
 

Join Date: March 1, 2001
Location: Midlands, South Carolina
Age: 48
Posts: 14,759
Default Re: *prod*

One of my problems is that Cyril has not been seen in a while, at least not by me. I have not been on MSN in a long time, so I have not utilized every option to locate him, but my point is, my RP is half his and I feel nervous about taking it on alone. He takes his writing very seriously and his work is very important to him. I feel I would be doing an injustice to him by trying to take his work over...if he is out there...

I have also lost ZFR from the game...

I don't know if I can pull it all together and keep going. I know the game plan and remember the steps to drive the plot along...but I am just not sure I should...and that is what is eating me up.

Opinions?
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Old 01-24-2008, 10:21 PM   #16
Elif Godson
Dracolich
 

Join Date: August 28, 2001
Location: Hurricane Valley
Age: 51
Posts: 3,089
Default Re: *prod*

maybe a fresh story line with diff. characters and such?
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Old 01-30-2008, 02:30 PM   #17
Ivelliis
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Join Date: August 6, 2004
Location: North East England
Age: 34
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Default Re: *prod*

Quote:
Originally Posted by Elif Godson View Post
maybe a fresh story line with diff. characters and such?
*agrees as his time is once again in abundance*
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Old 02-04-2008, 01:45 AM   #18
Spirits Reborn
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Join Date: February 21, 2005
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Default Re: *prod*

Quote:
Originally Posted by Ivelliis View Post
*agrees as his time is once again in abundance*
Thirded Even though I have little to no experience. If there's a new one starting, I've got freetime in my hand that I can actually put to fun use
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Old 02-04-2008, 04:17 AM   #19
dplax
Jack Burton
 

Join Date: July 19, 2003
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Default Re: *prod*

So, it would seem that we have willing players, all we would need would be a game to be resurrected or a new one to be started.
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Old 02-04-2008, 07:35 AM   #20
Legolas
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Join Date: March 31, 2001
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Age: 39
Posts: 5,459
Default Re: *prod*

Why don't I start fleshing out some ideas then. Any preferences as to the setting, style or focus of the game?
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