07-05-2002, 11:40 AM | #1 |
Elminster
Join Date: September 23, 2001
Location: Istanbul (not Constantinople)
Age: 45
Posts: 486
|
This is my first time starting a game from scratch on the hardest difficulty (I think insane, definitely not HoF). I notice that not only are the enemies tougher, but there are a lot more. In the orc caves I faced 4 ogres instead of just one.
This is the party I have now, they are around level 4, I think: Paladin (Long Swords**, Maces**, Axe*) Elven Ranger (Bows**, Long Sword**, Flail*) Dwarven Cleric (Mace, Missle, Hammer) Human Fighter to dual to druid at level 6 (Dagger***, Scimitar**) Human Thief to dual to mage at level 7 (Bows, Shortsword, longsword) Half-elven Bard (Halberds, great swords, xbows) The ranger is a pretty tough archer, and it's nice to have the extra attack (though only with a one handed weapon and no shield). Howeve,r even with good armor, it's not a good backup tank. My cleric could probably do a better job and she's pretty weak too. With this party, (once I dual the druid), I won't have a solid backup tank. I was thinking of ditching the ranger in exchange for a demihuman (either dwarf for the resists or the gnome because I don't have one) fighter to go for 3*s in bows, GM in Axes, and Flail specialization. It'll still be a good archer, but I lose all the ranger perks (of course). That extra attack won't mean anything once I have grandmastery (as the fighter will only be 1/2 attack behind but I have an extra +2 to hit, +3 damage and faster leveling) So what should I do? And if I pick the fighter, should I go with a dwarf (better in combat), or gnome (just to be different)? Also, I don't think the Helm of the Trusted Defender is a good enough reason to pick a gnome. It's not much use to me to have only one party member that doesn't get fatigued. Thanks.
__________________
\"Has anyone seen my legs? They\'re not where I usually keep them, which is under my waist.\" |
07-05-2002, 12:54 PM | #2 |
Ironworks Moderator
Join Date: March 1, 2001
Location: Midlands, South Carolina
Age: 48
Posts: 14,759
|
I personally like the Ranger, although he only gets two proficencies, unlike the fighter. It is basically a cross between a druid (for spells), a light-handed fighter, and a thief. He has alot of potential for me.
However, if the ranger is the one that you are questioning...then I wold say go with what your first instinct is, and do not question it nor ponder too much on it. YOu obviously have some doubt about the ranger's ability. So, I would dump him, and try another class. You'll be happier. That is the purpose of the game, right?
__________________
|
07-05-2002, 04:05 PM | #3 |
The Magister
Join Date: May 16, 2002
Location: The fantasy wonderland that is Ohio
Age: 54
Posts: 132
|
Hello,
just my opinion, but, (1) do whatever you want, (2) drop him like a rock into a lake. A half-elven ranger/cleric might be a good alternative for you, if you still want a ranger (sling, flail, hammer). A pure fighter might be better, because I wonder at how many tanks you have that you can really rely upon. Paladin, a tank; bard, a "half" tank (although he could be a very good archer); cleric, mage, druid (even dualled) are primarily spellcasters. Still, you have to create your own party balance. Try something wild. - Twilight
__________________
I\'m NOT stuck on level one again - I just enjoy circles.... |
07-08-2002, 08:18 PM | #4 |
The Magister
Join Date: May 16, 2002
Location: The fantasy wonderland that is Ohio
Age: 54
Posts: 132
|
Hello,
I could be wrong, but when I experimented and dualled a fighter into a druid (and passed prior rank), the druidic weapons restrictions WERE applied. Reading the manual, I expected a druid with a crossbow and bastard sword, but the game would not let me. Maybe because I used Shadowkeeper to do the experimenting with?? I was suprised. - Twilight
__________________
I\'m NOT stuck on level one again - I just enjoy circles.... |
07-09-2002, 09:11 AM | #5 |
Ma'at - Goddess of Truth & Justice
Join Date: November 15, 2001
Location: Asheville, NC
Posts: 3,253
|
You shouldn't have been surprised. Both Ranger/Clerics and FIghter/Druid BOTH suffer from weapon class restrictions whether they are dual- or multi-classed. I think the manual clearly states that Clerical weapon restrictions apply to such characters.
__________________
“Every tavern’s an opportunity, I say.” |
07-10-2002, 07:14 AM | #6 |
Elite Waterdeep Guard
Join Date: July 10, 2002
Location: England
Age: 36
Posts: 13
|
at what level can the Ranger learn spells?
__________________
Nicholas Owens |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
|
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Didn't mean to ditch ya, Marathon | robertthebard | NWN Mod: Escape from Undermountain | 2 | 06-16-2005 09:31 AM |
Why have a ranger | justindavis | Miscellaneous Games (RPG or not) | 5 | 03-25-2003 02:24 AM |
ranger | arion windrider | Neverwinter Nights 1 & 2 Also SoU & HotU Forum | 3 | 01-08-2003 06:16 PM |
Mook Ranger Vs Hobbit Ranger (long analysis) | fung | Miscellaneous Games (RPG or not) | 6 | 07-16-2002 10:13 PM |
When to ditch Anomen, Aerie and Yoshi (possible spoiler) | bogus | Baldurs Gate II Archives | 3 | 12-05-2000 06:48 PM |