12-08-2001, 09:03 PM | #1 |
Elite Waterdeep Guard
Join Date: December 6, 2001
Location: USA
Posts: 4
|
Some nut at the entrance to the Docks district just threw a scimitar into Aerie's head and then walked away mumbling. Is there something special about this event or the weapon itself, or should I just pawn the thing instead of carrying it around?
Thanks, Son of Arathorn
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\"I am Death, that no man dreadth. For everyman I rest and no man spareth.\" - Death to Everyman |
12-08-2001, 09:08 PM | #2 |
Quintesson
Join Date: September 5, 2001
Location: Florida
Age: 52
Posts: 1,016
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quote: Welcome to the Board!! I don't believe there is anything special about the scimitar. I usually demolish the nut as soon as he starts approaching. No need to take an unwanted blow to the head. Go pawn it. |
12-08-2001, 09:11 PM | #3 |
Quintesson
Join Date: May 1, 2001
Location: Leeds, West Yorkshire, England
Age: 44
Posts: 1,088
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If you go into the temple in Waukeens promenade, he will make another entrance, the priest will tell you what his problem is.
Despite the fact he does attempt to throw a schmitar at your head, it deals 1hp of damage which I hardly think is enough to kill the poor fella. He does give his money to the temple after all! |
12-08-2001, 09:12 PM | #4 |
Quintesson
Join Date: September 5, 2001
Location: Florida
Age: 52
Posts: 1,016
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quote: Wow...as many times as I have been through this game and never ran into that. Maybe because I kill him every time? |
12-08-2001, 10:39 PM | #5 |
Manshoon
Join Date: November 7, 2001
Location: hell
Posts: 223
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i know about this quest but do you know that drizzt's ice scimatar is in his helm slot! Bricklbright is in his offhand and the other one is on his helm!!
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When someone insults you, do not kill them there and then. It is a bad thing to do. Instead plot revenge, destroy his life, ruin him and in the end leave him to think about his fate. He\'ll understand the errors of his actions. <br /><br />\"Thaaat dooesn\'t huuuuurt!!!\"<br />(Victim of a dark elf assasin before losing his head) |
12-09-2001, 02:12 AM | #6 |
Xanathar Thieves Guild
Join Date: March 17, 2001
Location: Wichita, KS USA
Age: 61
Posts: 4,537
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Hey, I had that scimitar stuck in my weapon slot once, and couldn't get rid of it. Every time I tried it said "magic weapon in use", or something like that, and I was playing a mage. The only non dual, non multi mage in the realms that was stuck using a non magical scimitar, that I didn't even want.
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12-09-2001, 12:04 PM | #7 |
Elite Waterdeep Guard
Join Date: December 6, 2001
Location: USA
Posts: 4
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Ahhh...thanks alot Jim. I never go to any of the temples except for once to initially investigate. Guess I'll have to change that policy.
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\"I am Death, that no man dreadth. For everyman I rest and no man spareth.\" - Death to Everyman |
12-09-2001, 12:22 PM | #8 |
Quintesson
Join Date: May 1, 2001
Location: Leeds, West Yorkshire, England
Age: 44
Posts: 1,088
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No Problem......
Welcome to the board [img]smile.gif[/img] |
12-09-2001, 02:21 PM | #9 |
Zhentarim Guard
Join Date: November 21, 2001
Location: canada
Posts: 319
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Normally the scimitar to the head is not a problem, except you get "waylaid by bastards, and you must defend yourself". One of my guys bit it in that battle, then I raised him just so he could carry his stuff as I intended on staying at an Inn.
Well, lo and behold,as I enter the new area that guy takes a sword to the brain and dies. Then the murderer runs so I don't even get to kill him. Moral of the Story: Don't walk around town with 1 hp.
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12-09-2001, 02:41 PM | #10 |
Fzoul Chembryl
Join Date: June 14, 2001
Location: Vermont
Age: 32
Posts: 1,752
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I think that one of the times that you are waylaid, one of the items somebody drops is a short sword +2 that grants haste once a day and free action.
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