09-27-2003, 09:06 PM | #11 | |
Jack Burton
Join Date: May 31, 2002
Location: Ireland
Posts: 5,854
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Quote:
[ 09-27-2003, 09:07 PM: Message edited by: SpiritWarrior ]
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Still I feel like a child when I look at the moon, maybe I grew up a little too soon... |
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09-28-2003, 07:19 AM | #12 | |
Manshoon
Join Date: August 15, 2001
Location: sundsvall,sweden
Age: 35
Posts: 171
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Quote:
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Some little angel tries to tell me that it\'s over,<br />It\'s just a bad reflection from above.<br />The load upon my shoulder makes me stronger, even bolder,<br />Oh no no, I haven\'t had enough.<br />-Heaven can wait, another fine reason to live. |
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09-28-2003, 03:24 PM | #13 |
Drow Warrior
Join Date: June 13, 2003
Location: Never Never Land
Age: 54
Posts: 267
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Str (if your not utilizing high dex. and the feat weapon finesse) for melee + weapon modifiers and your base (or modified) attack score (which is character level and class level dependent). (I.E. say a base attack of 6 with a str. score of 18 (providing a modifier of +4) with a +2 weapon gives = +12 to hit. The higher the number the greater your chance to hit - though this is compared against the opponent's AC modifiers and then "rolled" to determine if there is a "hit".)
Spirit Warrior and Luvian make good points - particularly with regard to Luvians mention of damage soaking spells like Stoneskin. If your character can't dispell it (or doesn't have another combatitive measure like the one discussed below) then you could be SOL. An alternative to knockdown (and improved knockdown) could also be derived from a weapon's special attack (typically Daze or preferably Stun). This essentially provides the same sort of disabling feature as Knockdown, though a potion of clarity or its spell alternative may block this special attack (but its VERY rare). |
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