04-09-2003, 06:14 AM | #1 |
Elminster
Join Date: July 24, 2002
Location: New Zealand
Age: 36
Posts: 407
|
Guys, how "fast" exactly does this monester regenerate? Last time I did 34 damage to him and he like regenerated it all back in a matter of seconds????
Its nearly impossible to kill these creatures....
__________________
Strike with great VENGEANCE!!! |
04-09-2003, 06:19 AM | #2 |
Galvatron
Join Date: December 14, 2001
Location: Israel
Age: 37
Posts: 2,187
|
There's a bug related to the Greater Werewolves, you might have encountered it.
They are still killable, though... do you have either the Celestial Fury or the Flail of Ages?
__________________
In memory of Ilan Ramon - the first Israeli astronaut.<br /><br /><br />[url]\"http://members.chello.nl/~j.vanthull/BG2SR/Home.htm\" target=\"_blank\">BGII Spells Reference</a> - everything you ever wanted to know about spells! |
04-09-2003, 06:22 AM | #3 | |
Elminster
Join Date: July 24, 2002
Location: New Zealand
Age: 36
Posts: 407
|
Quote:
__________________
Strike with great VENGEANCE!!! |
|
04-09-2003, 06:25 AM | #4 |
Galvatron
Join Date: December 14, 2001
Location: Israel
Age: 37
Posts: 2,187
|
Have you tried setting some Traps?
__________________
In memory of Ilan Ramon - the first Israeli astronaut.<br /><br /><br />[url]\"http://members.chello.nl/~j.vanthull/BG2SR/Home.htm\" target=\"_blank\">BGII Spells Reference</a> - everything you ever wanted to know about spells! |
04-09-2003, 06:29 AM | #5 |
Symbol of Cyric
Join Date: July 11, 2002
Location: NZ
Age: 37
Posts: 1,268
|
I think perhaps Alson was hinting at possible ways to slow their regeneration.
__________________
If possible, I want to relive my life... not as a devil. This time, someone like you. |
04-09-2003, 06:31 AM | #6 | |
Elminster
Join Date: July 24, 2002
Location: New Zealand
Age: 36
Posts: 407
|
Quote:
__________________
Strike with great VENGEANCE!!! |
|
04-09-2003, 06:36 AM | #7 | |||
Galvatron
Join Date: December 14, 2001
Location: Israel
Age: 37
Posts: 2,187
|
Quote:
Quote:
Quote:
__________________
In memory of Ilan Ramon - the first Israeli astronaut.<br /><br /><br />[url]\"http://members.chello.nl/~j.vanthull/BG2SR/Home.htm\" target=\"_blank\">BGII Spells Reference</a> - everything you ever wanted to know about spells! |
|||
04-09-2003, 06:53 AM | #8 | |
Quintesson
Join Date: May 1, 2001
Location: Leeds, West Yorkshire, England
Age: 44
Posts: 1,088
|
Ahh yes, the infamous instant regeneration bug with a select few Greater Wolfweres.
A stunned Greater Wolfwere is a dead Greater Wolfwere. Your assassin only has 1 APR base with a melee weapon, so I suggest the following - Quaff a potion of speed, equip Celestial Fury as a single weapon, and then hope that the GW fails his save. If he does, then equip Belm into your off hand (don't worry about the crappy THAC0) and proceed to beat the bejesus out of it. You will now have 4 APR, and if the GW is stunned, each hit will be an automatic hit, and with 3 strikes coming from CF, you can most likely keep him stunned until he's dead. A stunned GW doesn't regenerate btw , that's where Alson's coming from. Quote:
I find it a little strange that spike traps can hit Clay Golems. We all know that something with a spike on the end of it will deal piercing damage, so how then does a spike trap slay a Clay Golem that is immune to piercing attacks? I don't think the game developers thought this one through too well! |
|
04-09-2003, 07:04 AM | #9 |
Elminster
Join Date: July 24, 2002
Location: New Zealand
Age: 36
Posts: 407
|
I just killed 2 clay golems with traps... this is what it said - Clay Golem was immune to my damage" followed by "Fil-Galdor did 20 damage to Clay Golem" . So I think the Clay Gs r still immune to anything but blunt weapons and what damages them is the special damage the trap has(magic damage?)...
__________________
Strike with great VENGEANCE!!! |
04-09-2003, 07:09 AM | #10 | |
Galvatron
Join Date: December 14, 2001
Location: Israel
Age: 37
Posts: 2,187
|
Quote:
(1) Deal 2D8 (or 3D8, level-dependant) Missile damage (2) Deal XdY damage of Z type, ... where X, Y and Z are all level-dependant. Sometimes it's fire, sometimes it's poison, etc. Use the search function to locate a thread called "Traps damage dealing" or something like that. [img]smile.gif[/img]
__________________
In memory of Ilan Ramon - the first Israeli astronaut.<br /><br /><br />[url]\"http://members.chello.nl/~j.vanthull/BG2SR/Home.htm\" target=\"_blank\">BGII Spells Reference</a> - everything you ever wanted to know about spells! |
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
|
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Statistics Help. RE: Werewolves & Greater Werewolves | Dundee Slaytern | Baldurs Gate II: Shadows of Amn & Throne of Bhaal | 5 | 08-15-2004 09:52 PM |
killing greater werewolves... | ZFR | Baldurs Gate II: Shadows of Amn & Throne of Bhaal | 7 | 03-28-2002 11:34 AM |
GREATER WEREWOLVES | ZACSATTAC | Baldurs Gate II Archives | 2 | 07-16-2001 05:19 PM |
Greater WereWolves Possible Spoiler..... | GutRipper | Baldurs Gate II Archives | 6 | 06-23-2001 09:22 AM |
greater werewolves.......help? | kendril | Baldurs Gate II Archives | 1 | 10-26-2000 06:39 AM |