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Old 09-19-2002, 08:56 PM   #11
L'Ethariel
Elite Waterdeep Guard
 

Join Date: September 18, 2002
Location: Poland
Age: 41
Posts: 6
no. i can't agree with you generally i would like to mention that its not about 'playin' the game but playin' the game with fun evil ones are really cool and if they're weaker and harder to run than it makes the game better

there is no more fun than razing the whole village ))))

don't you think??

L'Ethariel (Chaotic Evil One)
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Old 09-19-2002, 10:00 PM   #12
Kalak
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Join Date: September 12, 2002
Location: US
Age: 47
Posts: 111
Actually I like rebuke better...b/c what your doing is your challenging whatever cleric raised those undead for control of them. So whoever is more powerful wins, and if your close they just runaway.
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Old 09-20-2002, 08:54 PM   #13
Magness
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Join Date: January 7, 2001
Location: Manchester, NH, USA
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While I wouldn't say that Turn Undead is a critical ability in IWD2, there is at least one map area that's flooded with undead and turning undead is exceptionally useful. I let the undead try to swarm me and then I had my cleric blow them into chunks.

Other than to assist in the talking skills, there's not much point in having more than an average CHA for a cleric.
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Old 09-22-2002, 09:17 AM   #14
Grishnakh
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Join Date: September 15, 2002
Location: Romania
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Average Charisma is enough for a cleric. Personally I am very proud of my cleric.She is a Battleguard of Tempus and she is 2nd place in my party. she is avery good melee fighter, but has a lot of useful spells. Turn Undead is one of the mosr useful abilities that a cleric had. There are at least 3 major areas where you must face a lot of undead (i'm only at the begining of Chapter V) and it can save your butt.
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Old 09-22-2002, 10:05 AM   #15
Rawel
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Join Date: September 15, 2002
Location: Czech republic
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It's not true that cha doesn't affect the strength of turning undead. Not under normal
3rd ed rules anyhow there your cha helps the turning check and thus makes it
more probbable to turn tougher undead.
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Old 09-22-2002, 08:42 PM   #16
DraconisRex
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Join Date: January 4, 2002
Location: On my rear-end.
Posts: 563
Quote:
Originally posted by L'Ethariel:
so...what w'd you say for:
moon elf, dreadmaster of bane, neutral evil
strength 10
dexterity 10
constitusion 8
inteligence 15
wisdom 15
charisma 18

L'Ethariel
I say your cleric is evil, so you can't convert to healing spells. I also say that with an 8 constitution your cleric will spend significant portions of the game dead, because you'll be out of money to get "resurrection" spells. We're talking over 10,000 a pop in the later chapters.

Interesting idea. Ultimately, the flaws in the cleric will consign him to near uselessness.
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