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Old 12-07-2003, 10:49 PM   #1
Malavon's Rage
Elminster
 

Join Date: July 15, 2002
Location: USA
Age: 36
Posts: 412
What all undead monsters do the PMs get to summon once per day ?


Remember to include the expansion tag, please. / Larry


[ 12-08-2003, 12:32 AM: Message edited by: Larry_OHF ]
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Old 12-07-2003, 11:02 PM   #2
SpiritWarrior
Jack Burton
 

Join Date: May 31, 2002
Location: Ireland
Posts: 5,854
Here ya go mate.

Pale Master
Necromancy is usually a poor choice for arcane spellcasters.
Those who really want to master the deathless arts
almost always pursue divine means. However, an alternative exists
for those who desire power over undead, without losing too much of
their arcane power. Enter the pale master, who draws on a font of
special lore that provides a macabre power all its own.
Hit Die: d6
Proficiencies: No additional proficiencies are gained
Skill Points: 2 + Int Modifier
To qualify as a pale master, a character must fulfill all of the following
criteria:
Arcane Spellcasting: Level 3 or higher
Alignment: Any non-good.
Abilities
Bone Skin (Level 1): +2 to natural armor class. Every four levels
this increases by an additional +2.
Animate Dead (Level 2): Once per day can summon an undead
servant
Darkvision (Level 3): Able to see in the dark
Summon Undead (Level 4): Can summon more powerful undead
Deathless Vigor (Level 5): Gains three additional hit points per
level
Undead Graft (Level 6): Replaces arm with an undead version that
twice per day can paralyze opponents. At level 8 an additional use
per day is gained.
Tough as Bone (Level 7): Immune to hold, paralyze, stun
29
Summon Greater Undead (Level 9): Can summon a very powerful
undead creature, once per day
Deathless Mastery (Level 10): Immune to critical hits
Deathless Master Touch (Level 10): The undead arm graft can kill
with just a touch. This ability may be used 3x/day.
Every 2 levels, the pale master gains additional spells per day, as if
they had leveled in their previous spell caster class. This gain only
applies to spells per day and not caster level.
Tip: Becoming a pale master
Sorcerers and wizards make powerful pale masters. Additional
spellcasting ability is sacrificed for a stronger melee presence.

Epic Pale Master
The pale master’s bond with the undead continues to grow, as
she becomes the epic pale master.
Hit Die: d6
Skill Points at Each Additional Level: 2 + Int Modifier
Bonus Feats: The epic pale master gains a bonus feat every
three levels
Epic Pale Master Bonus Feats: Automatic Quicken Spell,
Automatic Silent Spell, Automatic Still Spell, Energy
Resistance, Epic Spell Focus, Epic Spell Penetration,
Improved Combat Casting
Special
Boneskin: Improves by +2 for every four levels past level 8
Undead Graft: Can use this supernatural attack an additional
time per day for every 3 levels gained
Deathless Vigor: Every five levels an additional +5 permanent
hit points are gained
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Old 12-08-2003, 04:01 PM   #3
Malavon's Rage
Elminster
 

Join Date: July 15, 2002
Location: USA
Age: 36
Posts: 412
No, no, no. That's not what I mean. At level 9 you "summon a very powerful undead"...what I want to know, what is this "very powerful undead"?
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Old 12-08-2003, 05:30 PM   #4
Larry_OHF
Ironworks Moderator
 

Join Date: March 1, 2001
Location: Midlands, South Carolina
Age: 48
Posts: 14,759
The greater undead spell used once at 9 is a Summoned Mummy.

I just now built a palemaster and took him to level 9 and cast the spell.

I could also cast summon undead (normal) twice...and got a wraith.



[ 12-08-2003, 05:31 PM: Message edited by: Larry_OHF ]
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Old 12-09-2003, 10:26 AM   #5
Malavon's Rage
Elminster
 

Join Date: July 15, 2002
Location: USA
Age: 36
Posts: 412
Ok, thanx. Can you summon your familiar and an undead at the same time? I'm assuming the answer is "no" . When you summon the mummy, does he have any useful spells?
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Old 12-09-2003, 03:49 PM   #6
Larry_OHF
Ironworks Moderator
 

Join Date: March 1, 2001
Location: Midlands, South Carolina
Age: 48
Posts: 14,759
Yes...you can have the familiar and the mummy at the same time.

No...the mummy did not cast any spells besides being surrounded by an aura of unmentioned ability during the fight. The rest of the time, he just punched at things. I was not very impressed with his success, however.

This test was based on a level 9 palemaster.
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Old 12-10-2003, 09:41 AM   #7
Stratos
Vampire
 

Join Date: January 29, 2003
Location: Sweden
Age: 43
Posts: 3,888
Mummies have an Aura of Fear surrounding them. That's what the normal enemy mummies have, so I assume the summon has it as well. There's a will save against it.
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