05-26-2002, 12:16 AM | #1 |
Join Date: October 19, 2001
Location: New York
Age: 38
Posts: 4,666
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Well, i found this Screenshot, and its the very first place where your on you own, the Farmland. I'm looking at screenshots, and this one shows that mill that you go into. But now the snow is gone, and there are zombies.
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05-26-2002, 09:45 AM | #2 |
Harper
Join Date: October 2, 2001
Location: Aberdeen, Scotland
Age: 42
Posts: 4,774
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AH, secret. Could you post a link to the screenshot, cos I have absoloutly no idea what your talking about.
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05-26-2002, 02:29 PM | #4 |
Elite Waterdeep Guard
Join Date: May 3, 2002
Location: San Diego
Age: 35
Posts: 47
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05-27-2002, 05:26 AM | #5 |
Dungeon Master
Join Date: August 28, 2001
Location: Milton Keynes, UK
Posts: 82
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Nice pic.
Interesting thought, if the graphics for monsters are basically the same in IWD2, those are wights not zombies. Are you sure this is the first area?!!!!! (Gulp)
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Listen, strange ladies lying in ponds distributing swords is no basis for a system of government. Supreme executive power comes from a mandate from the masses, not some farcical aquatic ceremony. |
05-27-2002, 07:34 AM | #6 |
Zhentarim Guard
Join Date: March 11, 2001
Location: Long Beach, MS
Posts: 354
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Perhaps he meant the first area in IWD, not IWDII where you are on your own. I wouldn't like to think about taking on a bunch of wights at level 1.
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05-27-2002, 08:15 AM | #7 |
Dungeon Master
Join Date: August 28, 2001
Location: Milton Keynes, UK
Posts: 82
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I hope you're right. I think I was level 3 or 4 by the time I fought a Wight in IWD, and that was tough enough!
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Listen, strange ladies lying in ponds distributing swords is no basis for a system of government. Supreme executive power comes from a mandate from the masses, not some farcical aquatic ceremony. |
05-27-2002, 01:21 PM | #8 |
Ma'at - Goddess of Truth & Justice
Join Date: November 15, 2001
Location: Asheville, NC
Posts: 3,253
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Major Spoiler for IWD2:
. . . . . . . . . . . . . . . . . . . . . . . . . . . It's been conjectured that Nym will be making a return in IWD2, and not just as a merchant this time. [img]smile.gif[/img] Well that has been confirmed by Josh Sawyer (BIS designer). IN ADDITION, the character we all have come to hate ... the mage that just won't die will ALSO return! MALAVON IS BACK! [img]smile.gif[/img]
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05-29-2002, 04:19 PM | #9 |
Ma'at - Goddess of Truth & Justice
Join Date: November 15, 2001
Location: Asheville, NC
Posts: 3,253
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And for those of you who can NOT wait to see him again .... check out this link:
http://feedback.blackisle.com/images/malavillz.jpg Added info from Josh Sawyer at BIS (CONTAINS SPOILERS!!!!) . . . . . . . . . . . . . . . . . . . . Strangely enough, some people like to see characters return in sequels. It gives players of the original game a connection to some of the characters they see, and it often allows them to gain a greater sense of their role in the world's history. I believe that as long as the characters actually do evolve over time, there's nothing wrong with bringing them back. Personally, in a sequel, I expect characters to return. While Malavon is in IWD2, players will find that he is quite different than the Malavon in IWD. The Malavon in IWD was a clone (as though that were difficult to figure out). Basically, Malavon foresaw his demise if he sided with either the church of Lolth or Rilauven's rebellious faction of Vhaeraun-worshippers. Instead, he underwent a process whereby he created a clone then put himself into stasis after the clone was activated. Over time, the clone went insane because it sensed what it was. Unfortunately, it had no idea where to find its original source (Malavon was sealed in temporal stasis until his clone inevitably died). The PCs killed Malavon's simulacrum and "Malavon" (his clone). Malavon's family and associates in Rilauven believed that the real Malavon had been killed. They were in for quite a surprise when the church of Vhaeraun started open warfare with the noble houses. Malavon emerged from stasis, assisted with a coup in Rilauven's magical academy, and helped turn the tide for the priests of Vhaeraun. Malavon does not appear as the ally of the PCs in IWD2, nor as an enemy. He is simply present at a small drow outpost the PCs travel through. While he attempts to enlist the aid of the PCs, the PCs can have very little to do with him or even blast his whole camp full of dudes. Quite unlike the Malavon in IWD, IWD2's Malavon Despana is calm, collected -- even charming at times. Some people dislike seeing repeat characters, or characters that return from the dead. It's a cliche. However, like most cliches, the problem isn't that it's done often, but that it's often done poorly. Hopefully our presentation of returning characters won't cause groans to erupt from players across the cosmos. [ 05-29-2002, 04:23 PM: Message edited by: Micah Foehammer ]
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05-31-2002, 09:34 PM | #10 |
Join Date: October 19, 2001
Location: New York
Age: 38
Posts: 4,666
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Well, this is the Kuldahar Pass guys, but you don't start off there obviously. I'm sure you get there around level 9-10
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