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Old 02-19-2002, 01:52 PM   #11
Wedin
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Posts: n/a
He probally just ment in normal combat, as everybody ese does from time to time. She never dies in a Story-line way
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Old 02-19-2002, 01:54 PM   #12
Finn McCool
Dungeon Master
 

Join Date: January 25, 2002
Location: Ohio
Posts: 50
I disliked not being able to openly use magic in the city. I understand that it makes the game more challenging, but I still don't like it. And then for the little magic-meter maids to show up in the middle of a battle to tell you to knock it off is kind of stupid. It's like calling "game off" and "game on" while playing in the middle of the street.
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Old 02-19-2002, 02:05 PM   #13
Janus
Dungeon Master
 

Join Date: November 21, 2001
Location: Justicevill
Posts: 59
just pay the guy 5000 gold in the goverment district then you can use magic int the city
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Old 02-19-2002, 02:15 PM   #14
Wedin
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Or fight them a couple of times, then they stop
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Old 02-19-2002, 02:26 PM   #15
Jan
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1) No pure thief.

2) Irenicus was too easy.

3) You can steal everything from a merchant without facing. consequences. A NPC like Keldorn should make noise if this happened.

4) It was too easy to figure out that Imoen was you sister.

5) Too easy to figure out that Yoshimo had a secret and something bad would happen.

6) Irritateing Jan Jansen
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Old 02-19-2002, 05:01 PM   #16
Morgan_Corbesant
Symbol of Cyric
 

Join Date: August 19, 2001
Location: Portland, Oregon
Age: 46
Posts: 1,224
i hate the damn dream sequences. they suck, they take forever, and i have seen them so many damn times that it makes me want to vomit. i actually leave the room to go poop or get a beer, or pop, or something to eat, or check the mail, etc. when one of them comes on. it pisses me off to no end. i also think that every class, and some kits need to have kit specific strongholds. as the man said, why would a monk need a castle? the same for barbarians. a barbarian is nomadic, he wont live in a castle, let alone own one. he should get a plot of land (a LARGE plot) so he can hunt on it, and live there in peace if he so wishes.
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Old 02-19-2002, 05:18 PM   #17
Gimlee
Elminster
 

Join Date: March 31, 2001
Location: Québec,Canada
Posts: 403
quote:
Originally posted by Jan:
1) No pure thief.

6) Irritateing Jan Jansen



Jan is not irrating
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Old 02-19-2002, 05:23 PM   #18
Gimlee
Elminster
 

Join Date: March 31, 2001
Location: Québec,Canada
Posts: 403
quote:
Originally posted by Nim'ohtar:
I just really dislike Irenicus' dungeon. The first area of the game, but when you exit to the surface all the fun begins



Very true. I hate restarting games, because you have too pass throughthat no easy ambiance and long dungeon. It discouraged me a lot of times. But as mentionned above...the rest of the game is very intertaning (exept some useless quests that give nothing good for reward like "recovering the Lathander ring.....1000 gp for running through the city...that sucks)
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Old 02-19-2002, 06:30 PM   #19
Feyd
Elite Waterdeep Guard
 

Join Date: February 6, 2002
Location: redmond
Posts: 27
Heh! Just the ugly elven paper dolls.
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Old 02-19-2002, 07:42 PM   #20
Deathcow
Elminster
 

Join Date: January 24, 2002
Location: Virginia Beach
Age: 39
Posts: 467
small hallways!!!
i HATE to see one of my party members walking the OTHER WAY when i tell the whole group to move...its usually the same one who does it

i killed aerie for it once because she did it like 6 times in a row heh
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