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09-30-2006, 09:36 PM | #1 |
Symbol of Cyric
Join Date: August 21, 2004
Location: USA
Age: 48
Posts: 1,168
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I'm planning on playing with a full party, and I'm used to using tank-types. This time, I'm going with a complete spellchucker, and any tactical advice is welcome.
Also, which stronghold should I persue?
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Baruk Khazad! Khazad ai-mênu! "All that is necessary for the triumph of evil is that good men do nothing."-- Edmund Burke |
09-30-2006, 11:18 PM | #2 |
Lord Ao
Join Date: May 15, 2005
Posts: 2,092
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What kind of spell chucker?
Divine, or Arcane? Or both? |
09-30-2006, 11:21 PM | #3 |
Symbol of Cyric
Join Date: August 21, 2004
Location: USA
Age: 48
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Check the title, mate.
I'm using a multiclassed Gnome Illusionist/Cleric.
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Baruk Khazad! Khazad ai-mênu! "All that is necessary for the triumph of evil is that good men do nothing."-- Edmund Burke |
10-01-2006, 03:55 AM | #4 |
Fzoul Chembryl
Join Date: July 13, 2004
Location: Finland
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In my personal opinion, the mage stronghold is better than the cleric one.
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10-01-2006, 04:16 AM | #5 |
Jack Burton
Join Date: March 21, 2001
Location: Philippines, but now Harbor City Sydney
Age: 41
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i agree [img]smile.gif[/img] more magical goodies in the mage stronghold
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10-02-2006, 03:29 PM | #6 | |
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Quote:
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\"I haven\'t the time for this!\"-Irenicus <img border=\"0\" alt=\"[mage1]\" title=\"\" src=\"graemlins/mage1.gif\" /> |
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10-03-2006, 04:31 AM | #7 |
Symbol of Cyric
Join Date: February 11, 2003
Location: UK
Age: 54
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you might not be getting replies because cleric/mage is such a heavily discussed candidate for Most Powerful Character
lots of spells of course and the excitement of using the cleric spells (including HLA spells) in sequencers and triggers, improved alacrity, robe of vecna and so on and on adding cleric to illusionist is nice because the cleric spellbook gets you animate dead which the illusionist otherwise doesn't a cleric/illusionist can tank if you want but with a full party you'll have plenty of other options for that as i see it you have three main roles that you can specialise / mix as you like buffing summoning artillery |
10-03-2006, 06:04 PM | #8 |
Lord Ao
Join Date: May 15, 2005
Posts: 2,092
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Artillery! Go for Artillery!
You know, eseing as summoned is "limited" in BG II... pft. |
10-03-2006, 06:10 PM | #9 |
Manshoon
Join Date: June 8, 2003
Location: UK
Age: 70
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Never melee with a mage/cleric (or a sorcerer for that matter). Other classes do the sword-swinging so much better, and IMHO, it's a bit like using an AK-47 as a club. Much better to stand back and blast your opponents while their attention is distracted by the tanks getting in their faces.
I guess you'll have another cleric spell caster in the party. The time I played with a cleric/illusionist I had a ranger/cleric as well who I left virtually all the buffing and summoning to. The ranger/cleric therefore did the pre-fight prep and then leapt into the fray, leaving all the cleric/illusionist's spell slots free for offensive magic. The cleric/illusionist loses out on horrid wilting, but makes up for it by getting an extra spell per level. Thus the extra time stop or chain contingency make this little old gnome arguably the most powerful class. [ 10-03-2006, 06:11 PM: Message edited by: Andraste ] |
10-04-2006, 05:35 AM | #10 | |
Symbol of Cyric
Join Date: February 11, 2003
Location: UK
Age: 54
Posts: 1,375
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it's practically role playing . . . EDIT: ooh look - i'm a dragon [img]smile.gif[/img] [ 10-04-2006, 05:40 AM: Message edited by: Armen ] |
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