11-08-2006, 07:16 PM | #1 |
Ironworks Moderator
Join Date: June 27, 2001
Location: Montreal, Quebec, Canada
Age: 43
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So I have the presale merchant or whatever, but I don't know exactly who or where he is.
Is it Deekin? He's got tons of expensive items, and he has an "easter egg" feel.
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11-08-2006, 07:31 PM | #2 | |
Ma'at - Goddess of Truth & Justice
Join Date: November 15, 2001
Location: Asheville, NC
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Quote:
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11-08-2006, 10:29 PM | #3 |
Ironworks Moderator
Join Date: June 27, 2001
Location: Montreal, Quebec, Canada
Age: 43
Posts: 6,763
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Who is it then?
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11-09-2006, 10:32 AM | #4 | |
Ma'at - Goddess of Truth & Justice
Join Date: November 15, 2001
Location: Asheville, NC
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One of them gives you a dialogue tied to the special Brotherhood of Waukeen feat, the other is the merchants friend. The first is the weaponsmith in Port Llast; the latter is in blacklake. I've heard someone say that there is also a gnome merchant at the sunken flagon inn who will offer special weapons via BoW but I can't confirm that.
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11-10-2006, 09:54 PM | #5 |
Lord Ao
Join Date: August 25, 2001
Location: Winchester ,Virginia , United States
Age: 71
Posts: 2,081
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If you have one (1) Good or Evil of the 2 special Collector Editions you
will find a Gnome merchant at the Sunken Flagon Inn otherwise I don't believe he'll be there.
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12-02-2006, 11:52 AM | #6 | |
Ma'at - Goddess of Truth & Justice
Join Date: November 15, 2001
Location: Asheville, NC
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There are actually TWO Merchant Friends dealers. One is a Gnome named Fibba, who hang out near the docks by the Sunken Flagon (exit the SF and turn left - walk to the docks and look to your left). The second is named Daenaa Laeyath (sp?) and he is located directly across from the Magik Academy in Black Lake. Both of the will appear in Act 2 and not before. The only merchant I have run into who gives you a special inventory in his shop is the Merchant in Port Llast. You must have the Blessed of Waukeen feat activated to get that option. [img]smile.gif[/img]
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12-02-2006, 12:07 PM | #7 |
Ironworks Moderator
Join Date: February 28, 2001
Location: Boston/Sydney
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I'm a bit annoyed that I pre-ordered but still didn't get this presale merchant.
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12-02-2006, 01:48 PM | #8 |
Jack Burton
Join Date: May 31, 2002
Location: Ireland
Posts: 5,854
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IIRC you can add it in can't you? Via the console. I know you can manually add in the preorder feats and there's a site that tells you the feat number to give to your char. I doubt it is illegal or anything, since it's already in your game.
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12-02-2006, 03:15 PM | #9 | |
Ma'at - Goddess of Truth & Justice
Join Date: November 15, 2001
Location: Asheville, NC
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I think spiritwarrior is right though. You CAN add in the feats via the command console. In fact, I know I have seen it posted on the Bioware forums. The two feats are Blessed of Waukeen and Merchants friend, and iirc the feat codes are 1764 and 1765 (not sure which is which but you're supposed to get BOTH in the presale anyway). The console command is givefeat #. Just make sure that your main character is the one selected when you activate the command. Double checking on the feat codes for you. [img]smile.gif[/img] Will post again when I find them. [img]smile.gif[/img] Since you were supposed to get them anyway, I can't see how it would be a problem for you to add them in via the console. [img]smile.gif[/img] [ 12-02-2006, 03:19 PM: Message edited by: Micah Foehammer ]
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12-02-2006, 03:24 PM | #10 |
Ma'at - Goddess of Truth & Justice
Join Date: November 15, 2001
Location: Asheville, NC
Posts: 3,253
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Okay. Here's the procedure and the feat codes:
press ~ to bring up the console, then type in: DebugMode 1 givefeat #### DebugMode 0 replace #### with whichever one you want, you can use the givefeat command twice for both: 1764 FEAT_EPITHET_MERCHANTS_FRIEND 1765 FEAT_EPITHET_BLESSED_OF_WAUKEEN So adding both would be: press ~ DebugMode 1 givefeat 1764 FEAT_EPITHET_MERCHANTS_FRIEND givefeat 1765 FEAT_EPITHET_BLESSED_OF_WAUKEEN DebugMode 0 press ~ (to close the console) there ya go. [img]smile.gif[/img] Again make sure that your main character is selected. If you DO make a mistake, you can remove the feat by using this command: removefeat #### same syntax as before.
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