10-19-2003, 09:50 AM | #1 |
Fzoul Chembryl
Join Date: March 2, 2001
Location: Chaotica (london,england)
Age: 37
Posts: 1,798
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ok..i had yoshimo in my party and went to the asylem place..(first time i've kept yoshi) and i was wondering if theres any way not to loose yoshimo? as quite frankly imoen is the suckiest character int he game, a pathetic mage and a bad theif....
if there isn't, are there any adversly bad effects of cheating him back into your group?
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10-19-2003, 10:50 AM | #2 |
Zartan
Join Date: May 20, 2003
Location: Near Aberdeen, Scotland
Age: 34
Posts: 5,225
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there is absolutely no reason why you have to take imoen, except for maybe roleplaying reasons. And as for cluaing (im presuming this is what you mean to do) Yoshimo back in, I dont think there is any adverse affects.
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10-19-2003, 12:48 PM | #3 |
Quintesson
Join Date: March 21, 2001
Location: straight outta Kålltorp
Age: 37
Posts: 1,081
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in multiplayer there is a bug that makes him join your party again (sometimes) but i guess you are playing sigleplayer...
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10-19-2003, 12:52 PM | #4 |
Zhentarim Guard
Join Date: July 9, 2003
Location: Amn
Age: 34
Posts: 352
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Hmm i think if he would play multiplayer he would cr8 his own thief and own characters(But maybi im wrong).
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10-19-2003, 01:18 PM | #5 |
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Join Date: December 26, 2002
Location: Connecticut
Age: 35
Posts: 528
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You could just petrify him before going into the asylum..... SPOILER
he still dies at the end (not 100% sure though...)
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10-19-2003, 01:25 PM | #6 |
Zhentarim Guard
Join Date: July 9, 2003
Location: Amn
Age: 34
Posts: 352
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Hehe i gotta test that to petrify him hehe.
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10-20-2003, 02:25 AM | #7 |
Manshoon
Join Date: October 11, 2003
Location: Sweden
Age: 36
Posts: 183
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sounds like a GREAT CHEESE IDEA
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10-20-2003, 10:49 AM | #8 |
Quth-Maren
Join Date: February 17, 2003
Location: Portsmouth
Age: 34
Posts: 4,145
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I just leave him in an inn and get him later.
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10-20-2003, 11:01 AM | #9 | |
Manshoon
Join Date: October 11, 2003
Location: Sweden
Age: 36
Posts: 183
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Quote:
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10-20-2003, 02:58 PM | #10 |
Dracolisk
Join Date: September 16, 2001
Location: Bellingham, WA, USA
Age: 46
Posts: 6,901
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Yoshimo: After patching and BaldurDashing your game, there is supposed to be no way to keep Yoshimo in your party beyond Spellhold. If you dropped him off someplace (such as the Copper Coronet), he will die as soon as you enter that specific map area. If you manage to run up and speak to him before he dies, he will still die, and also be kicked out of your party at the very same moment. I imagine that BaldurDash wrote in similar precautions for any possible Petrification/Imprisonment/Maze loopholes as well. Also, If Yoshimo is in your party, but *dead,* at the moment that Irenicus reveals himself, he will be dropped from the party at that point.
Imoen: A bad Thief? In some senses, yes. She can't set Traps worth beans, has no points at all in Detect Illusions, only a fool would try to Pickpocket with her 35% score, and she can't Stealth too well, either. But, looking at her strengths, you see that she's actually a decent Thief: 100% in Open Locks and 95% in Find/Disarm Traps is all you will ever need. Really. With a few good items (which you were likely going to get anyway), her Stealth skills can easily be brought up to par. A bad Mage? That all depends on when you get her. If you miss your childhood friend and do everything humanly (or elvenly, or gnomishly....whatever) possible to rescue her as soon as possible, then Imoen will only be half a Mage level (or thereabouts) behind someone like Edwin or Nalia. If you happen to be toting around a Level 17 Nalia and a Level 13 Imoen, well, Guess Ya Should Have Rescued Her Sooner, Ya Heartless Bastard! Jan: Don't like Imoen as a Thief? Take Jan. If you want it done, he can do it. (Provided it doesn't involve Necromancy, of course.)
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