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Old 10-19-2003, 09:50 AM   #1
Bruce The Aussie
Fzoul Chembryl
 

Join Date: March 2, 2001
Location: Chaotica (london,england)
Age: 37
Posts: 1,798
ok..i had yoshimo in my party and went to the asylem place..(first time i've kept yoshi) and i was wondering if theres any way not to loose yoshimo? as quite frankly imoen is the suckiest character int he game, a pathetic mage and a bad theif....

if there isn't, are there any adversly bad effects of cheating him back into your group?
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Old 10-19-2003, 10:50 AM   #2
RoSs_bg2_rox
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there is absolutely no reason why you have to take imoen, except for maybe roleplaying reasons. And as for cluaing (im presuming this is what you mean to do) Yoshimo back in, I dont think there is any adverse affects.
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Old 10-19-2003, 12:48 PM   #3
Tyrion
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Join Date: March 21, 2001
Location: straight outta Kålltorp
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in multiplayer there is a bug that makes him join your party again (sometimes) but i guess you are playing sigleplayer...
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Old 10-19-2003, 12:52 PM   #4
Sonic
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Join Date: July 9, 2003
Location: Amn
Age: 34
Posts: 352
Hmm i think if he would play multiplayer he would cr8 his own thief and own characters(But maybi im wrong).
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Old 10-19-2003, 01:18 PM   #5
Sagramore
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Join Date: December 26, 2002
Location: Connecticut
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You could just petrify him before going into the asylum..... SPOILER


he still dies at the end (not 100% sure though...)
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Old 10-19-2003, 01:25 PM   #6
Sonic
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Hehe i gotta test that to petrify him hehe.
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Old 10-20-2003, 02:25 AM   #7
Xzirox
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Join Date: October 11, 2003
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Posts: 183
sounds like a GREAT CHEESE IDEA
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Old 10-20-2003, 10:49 AM   #8
Dragonshadow
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Join Date: February 17, 2003
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I just leave him in an inn and get him later.
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Old 10-20-2003, 11:01 AM   #9
Xzirox
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Join Date: October 11, 2003
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Quote:
Originally posted by Dragonshadow:
I just leave him in an inn and get him later.
That isnt supposed to work xD
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Old 10-20-2003, 02:58 PM   #10
SixOfSpades
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Join Date: September 16, 2001
Location: Bellingham, WA, USA
Age: 46
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Yoshimo: After patching and BaldurDashing your game, there is supposed to be no way to keep Yoshimo in your party beyond Spellhold. If you dropped him off someplace (such as the Copper Coronet), he will die as soon as you enter that specific map area. If you manage to run up and speak to him before he dies, he will still die, and also be kicked out of your party at the very same moment. I imagine that BaldurDash wrote in similar precautions for any possible Petrification/Imprisonment/Maze loopholes as well. Also, If Yoshimo is in your party, but *dead,* at the moment that Irenicus reveals himself, he will be dropped from the party at that point.

Imoen: A bad Thief? In some senses, yes. She can't set Traps worth beans, has no points at all in Detect Illusions, only a fool would try to Pickpocket with her 35% score, and she can't Stealth too well, either. But, looking at her strengths, you see that she's actually a decent Thief: 100% in Open Locks and 95% in Find/Disarm Traps is all you will ever need. Really. With a few good items (which you were likely going to get anyway), her Stealth skills can easily be brought up to par.
A bad Mage? That all depends on when you get her. If you miss your childhood friend and do everything humanly (or elvenly, or gnomishly....whatever) possible to rescue her as soon as possible, then Imoen will only be half a Mage level (or thereabouts) behind someone like Edwin or Nalia. If you happen to be toting around a Level 17 Nalia and a Level 13 Imoen, well, Guess Ya Should Have Rescued Her Sooner, Ya Heartless Bastard!

Jan: Don't like Imoen as a Thief? Take Jan. If you want it done, he can do it. (Provided it doesn't involve Necromancy, of course.)
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