05-08-2006, 04:43 PM | #1 |
Manshoon
Join Date: May 15, 2002
Location: California
Posts: 216
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Just for the heck of it...
I'm with two fighters at the moment, but love the Paladin's abilities and that "special sword", so I came up with a Pseudo Paladin for those interested in creating one instead of the Paladin: Human Fighter {neutral good} Large Sword 1_1_3_6_9 Mace 1_12_15_18_21 Missile 1_24_27_30 This allows for best early swords and a skeleton thumper [mace] (weak at first, but deadly later.) Also; allows for challenge and fun development with the otherwise "boring" fighter. ***Item Spoilers Ahead*** . . . . . Final weapons (I won't elaborate much here - but listing basic damage range): [damage_THAC0_speed] range Long Sword of Action +4 [4_4_4] 5-12 {+1 attack, +1 AC) Scimitar +3: Frostbrand [3_3_2] 4-11 {50% fire} Flaming Long Sword +2 [2_2_4] 3-10 {trolls} Morning Star +4: Defender [4_4_6] 6-12 {+2 AC, 15% Magic} Edley's Sling [2_3_4] 4-7 {keep shield on} Protection: this is what makes a Pseudo Paladin a ~Paladin: Armor: Umber Hulk Plate Shield: Mystery of the Dead Cloak: Wailing of Virgins Helm: Blessed Helm of Lathander Girdle: Shimmering Sash Gauntlets: Gauntlets of Weapon Skill Boots: Boots of the North Amulet: Black Wolf Talisman Ring 1: Ring of Free Action Ring 2: Ring of Protection +2 1. Allows for (18 DEX): Basic AC: -14 Effective AC: Crushing -18 Piercing -18 Slashing -20* Missile -19 *Umber Hulk Plate -4 for Slashing -Now add the priest's and mage's defensive spells... 2. You get an overall -3 Save and -4 for Breath 3. 10 extra hit points 4. 60% cold resistance 5. Immune: a. Finger of Death b. Power Word: Kill c. Emotion: Hopelessness d. Symbol of Hopelessness e. All Fear-Based Effects 6. Spells 1/day: a. Cloak of Fear b. Cure Moderate Wounds c. Neutralize Poison d. Remove Paralysis Notes: i. I have another fighter to think about, so a careful balance is needed (I gave the other fighter the Gauntlets of Weapon Expertise since he is not as defensive in the AC department (although more resistant to attacks - sneaky, I am.) ii. It is obviously a slow build until you finally get that damn wonderful virgin cloak -- but then you're set once you get it! A Pseudo Paladin. [ 05-13-2006, 10:04 AM: Message edited by: Roboghost ] |
05-08-2006, 05:40 PM | #2 |
Symbol of Cyric
Join Date: August 21, 2004
Location: USA
Age: 48
Posts: 1,168
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Even if I am playing a Paladin, I'll switch to that Long Sword of Action... it's better than the Avenger!
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05-08-2006, 06:07 PM | #3 |
Manshoon
Join Date: March 15, 2005
Location: Scotland
Age: 52
Posts: 165
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Totally agree, I was just talking about the very same sword in another active discussion re: ranged weapons, and IMHO it has gotta be the best sword for dishing out damage espescially when hasted( but not by the pesky spell preferably)
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05-09-2006, 04:05 PM | #4 |
Manshoon
Join Date: May 15, 2002
Location: California
Posts: 216
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LSoA +4 and Haste:
Yes; you can create a sword specialist by way of a Gnome and use "The Helm", and make your other fighter the axe specialist, but I like the first male pic of the "Gnome" / "Dwarf" looking guy holding the Axe -- so he's my axe specialist. They do have a perfect pic for a female Gnome sword specialist: it's the first one too, I think. But I like the pic of the lady fighter with the sword and shield for my sword fighter, so... Think about this though: You can haste the axe fighter to make him team up with the LSoA +4 fighter and really tear the enemy apart! Yea...teamwork. Besides, hasting the dude with the Throwing Axe +2 is kind of cool [no side effect with that helm.] DE5 hint about that Throwing Axe +2: . . . . . Yxunomei + Helm + Throwing Axe +2 + Gauntlets of Weapon Skill + Haste = dead real fast - even in HoF mode. [ 05-10-2006, 02:44 PM: Message edited by: Roboghost ] |
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