04-22-2006, 01:20 AM | #1 |
Manshoon
Join Date: February 24, 2002
Location: Sidney, Nebraska
Posts: 198
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So I have all of these traps that I have recovered hoping to get some money off of them, but I guess they count as stolen loot, and I can't find anyone to buy them. Since my stuff is all gone, I have no loot bags, and my inventory is full of all of these traps. Should I just dump them, or do I have to look harder for someone to buy them?
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04-22-2006, 07:26 AM | #2 |
Xanathar Thieves Guild
Join Date: March 17, 2001
Location: Wichita, KS USA
Age: 60
Posts: 4,537
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Have you tried both merchants in Waterdeep?
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04-22-2006, 08:48 AM | #3 | |
Legion Symbol
Join Date: February 14, 2002
Location: Ireland
Age: 39
Posts: 7,367
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Quote:
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ZFR |
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04-22-2006, 09:33 AM | #4 |
Xanathar Thieves Guild
Join Date: March 17, 2001
Location: Wichita, KS USA
Age: 60
Posts: 4,537
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It's an intentional deal. Rogues will tend to use black market type stores, which will buy the traps. The other side of that is, they expect that rogues may actually use the traps as part of their survival strategy. In my experience trying to use traps, it's not very effective, but opinions vary, I suppose.
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04-22-2006, 03:51 PM | #5 |
Vampire
Join Date: January 29, 2003
Location: Sweden
Age: 43
Posts: 3,888
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Traps can be very effective, but it's only worth the effort of laying them in special or difficult encounters.
That traps are tagged as "stolen" is of couurse very annoying.
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04-22-2006, 03:59 PM | #6 | |
Jack Burton
Join Date: March 31, 2001
Location: The zephyr lands beneath the brine.
Age: 39
Posts: 5,459
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It's nothing a minor addition along the lines of
Quote:
I like traps and find most to be highly useful. However, there aren't enough of them. [ 04-22-2006, 04:01 PM: Message edited by: Legolas ] |
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04-22-2006, 06:04 PM | #7 |
Xanathar Thieves Guild
Join Date: March 17, 2001
Location: Wichita, KS USA
Age: 60
Posts: 4,537
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If you're going that far into the toolset, you can just change the check box on each item. That's a whole lot easier to do. You'd have to do it on each individual type of trap though, unless you use your script as an onplayeracquires type thing.
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04-23-2006, 01:15 AM | #9 |
Manshoon
Join Date: February 24, 2002
Location: Sidney, Nebraska
Posts: 198
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I checked both the merchants, White Thesta, and even the pool in the gateway. I have put no skills into setting the traps, so I guess I should just throw them away and just disable rather than recover...
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04-23-2006, 02:24 AM | #10 |
Xanathar Thieves Guild
Join Date: March 17, 2001
Location: Wichita, KS USA
Age: 60
Posts: 4,537
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Yeah, I even looked for a "secret" store today, while goofing around with a char idea. They don't sell for overly much anyway.
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