Visit the Ironworks Gaming Website Email the Webmaster Graphics Library Rules and Regulations Help Support Ironworks Forum with a Donation to Keep us Online - We rely totally on Donations from members Donation goal Meter

Ironworks Gaming Radio

Ironworks Gaming Forum

Go Back   Ironworks Gaming Forum > Ironworks Gaming Forums > Dungeon Craft - RPG Game Maker
FAQ Calendar Arcade Today's Posts Search

Reply
 
Thread Tools Search this Thread
Old 07-08-2009, 04:22 PM   #111
manikus
Jack Burton
 

Join Date: July 13, 2001
Location: Stumptown
Age: 52
Posts: 5,444
Default Re: The City

Gosh, I don't know if that will work or not. I didn't say it wouldn't be a lot of work, but if a designer were truly motivated, it could be done. I think I'm too lazy to do the wall thing - unless I limited it to some trees, or other limited, stand alone items.
__________________
manikus is offline   Reply With Quote
Old 07-09-2009, 03:16 AM   #112
Dinonykos
Symbol of Cyric
 

Join Date: March 20, 2006
Location: Europe
Posts: 1,171
Default Re: The City

I think that would probably be enough. The major problem is certainly that the backgrounds cannot be changed - or can they?
__________________
http://dhost.info/dinonykos/
Dinonykos is offline   Reply With Quote
Old 07-09-2009, 10:40 AM   #113
manikus
Jack Burton
 

Join Date: July 13, 2001
Location: Stumptown
Age: 52
Posts: 5,444
Default Re: The City

I've been slacking...I haven't tried to change them yet. I will though, I promise.
__________________
manikus is offline   Reply With Quote
Old 07-09-2009, 08:29 PM   #114
manikus
Jack Burton
 

Join Date: July 13, 2001
Location: Stumptown
Age: 52
Posts: 5,444
Default Re: The City

We cannot edit backdrops (or doors or overlays) the way we can walls and blockage.

But, I looked at the code, and I think "I" might be able to add them. They ($Wall, $Block) are basically in the same format and it's one which I can understand.

These tools with the talk.bin have given me an idea how to do this at the zone level.

I've also come close to figuring out how to add in-game changes to the frame set. Close...
__________________
manikus is offline   Reply With Quote
Old 07-10-2009, 04:23 AM   #115
Dinonykos
Symbol of Cyric
 

Join Date: March 20, 2006
Location: Europe
Posts: 1,171
Default Re: The City

Even If you only got one of these things to work, that would be really excellent!
__________________
http://dhost.info/dinonykos/
Dinonykos is offline   Reply With Quote
Old 07-10-2009, 10:53 AM   #116
manikus
Jack Burton
 

Join Date: July 13, 2001
Location: Stumptown
Age: 52
Posts: 5,444
Default Re: The City

Not only would it be excellent, it would be truly amazing.

My main goal is to not break DC.
__________________
manikus is offline   Reply With Quote
Old 08-20-2009, 12:14 PM   #117
manikus
Jack Burton
 

Join Date: July 13, 2001
Location: Stumptown
Age: 52
Posts: 5,444
Sunglass Man Re: The City

Just a little update...the site which hosts The City is down, and just after I updated the site to look cool.

But hey, if you're interested in participating, just shoot me a PM and I'll hook you up.
__________________
manikus is offline   Reply With Quote
Old 08-23-2009, 12:34 PM   #118
manikus
Jack Burton
 

Join Date: July 13, 2001
Location: Stumptown
Age: 52
Posts: 5,444
Default Re: The City

The City site is back up and slightly modified yet again.

I have now moved into Ward I. So, expect new updates soon.

Remember, we are now discussing this project here and in a private forum on my site where we can list all the specifics, art, etc. To view the private forum, you need to register in my forums as which point I will give you permission to view the forum. Jadefang and Uatu already have access.
http://www.skybakcone.com/forums/index.php
__________________
manikus is offline   Reply With Quote
Old 01-16-2010, 08:15 PM   #119
manikus
Jack Burton
 

Join Date: July 13, 2001
Location: Stumptown
Age: 52
Posts: 5,444
Default Re: The City

For those of you who are part of the City project, some more stuff has been decided about it.

Check out the sub-forum in my forums (you have to be registered and added to the 'private' forum, but as I'm ghte admin, this is super easy).

http://www.skybakcone.com/forums/viewforum.php?f=12
__________________
manikus is offline   Reply With Quote
Old 01-19-2010, 04:14 AM   #120
Dinonykos
Symbol of Cyric
 

Join Date: March 20, 2006
Location: Europe
Posts: 1,171
Default Re: The City

Well, I have registered - what now?
__________________
http://dhost.info/dinonykos/
Dinonykos is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Sin City Azred Entertainment (Movies, TV Shows and Books/Comics) 39 07-31-2005 05:34 PM
leaving the city ryaldin Baldurs Gate II: Shadows of Amn & Throne of Bhaal 6 09-02-2002 10:49 AM
Sahuagin City - Where is it? Kinslayer Baldurs Gate II Archives 3 07-24-2001 11:01 PM
Can't get in the city rubberbaby Baldurs Gate & Tales of the Sword Coast 2 01-17-2001 01:19 PM
next city Dala Wizards & Warriors Archives 1 11-08-2000 03:19 PM


All times are GMT -4. The time now is 02:15 PM.


Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
©2024 Ironworks Gaming & ©2024 The Great Escape Studios TM - All Rights Reserved