12-19-2000, 06:45 PM | #1 |
The Magister
Join Date: January 8, 2001
Location: barberton, ohio, usa
Posts: 121
|
I have used up the paladin and warlock and curently using up the jester. do waist all,
before the fighters? yes I cheatted, I kept a bounch of older men with me and I'm ussing them to bless and little stuff. I'm just a one woman army most of the time and plan on the asasin and valcory later on. Any suggestions. |
12-19-2000, 10:44 PM | #2 |
Ironworks Moderator
Join Date: January 7, 2001
Location: Rural Paradise, MI
Posts: 5,701
|
I'd like to offer a suggestion but I'm not sure exactly what it is you want to know. Perhaps you could clarify?
Wyv |
12-20-2000, 10:19 AM | #3 |
The Magister
Join Date: January 8, 2001
Location: barberton, ohio, usa
Posts: 121
|
All of my magic skills are at the (12) max.
my sword, shield, and some other weapons are at max. Should I max out the forge or blessing next? By the time I get the 2nd weapon option and other fight club specials I will already be a power house. |
12-20-2000, 10:21 AM | #4 |
The Magister
Join Date: January 8, 2001
Location: barberton, ohio, usa
Posts: 121
|
OH yes, I forgot, what is the absolute max for the attributes
|
12-20-2000, 11:51 AM | #5 |
Ironworks Moderator
Join Date: January 7, 2001
Location: Rural Paradise, MI
Posts: 5,701
|
Well, I prefer forge over blessing (though I could do it, I never bothered to bless anything).
According to the strategy guide (which is not worth purchasing) the max level for stats is 20 which is achievable only by using the ankhs. Don't know if anyone has managed to break that barrier. Sounds like your character is one tough cookie! Wyv |
12-20-2000, 06:30 PM | #6 |
Guest
Posts: n/a
|
Actually...the max for the attributes is higher...
you can train in Attributes at the guilds until the score is twenty (I know it says you can't, but for 10000 gold you can) and use Ankhs after that...right now I have a barabrian with a strength of 22... As for a one amn crew...I would personally start with a wizard. It will be tough at first, but get a good base of sun and stone, and then move up to Warlock, repeat for moon and fiend. Then I would switch to Paladin, and then Ranger, and then Samurai, and maybe then to Ninja. Tough road, but end result would be all six spell books and some serious attack power. Good luck |
12-21-2000, 04:46 AM | #7 |
The Magister
Join Date: March 1, 2001
Location: the Netherlands
Posts: 113
|
The max attribute score is 24. After that ankhs just fail.
If you start as a one-character wizard an change to warlock, what are you going to do with locked chests? For bashing you need high strength, and a number of traps are deadly, you're not allowed to use lockpicks (are you?), and pry and disarm trap spells are in the vine book. |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
|
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
I made an IW's crew at Outwar | Hivetyrant | Miscellaneous Games (RPG or not) | 3 | 02-23-2005 07:18 PM |
One For The Beer Crew | Lil Lil | General Conversation Archives (11/2000 - 01/2005) | 3 | 04-10-2003 02:15 AM |
Drizzt and crew... | Mortaug | Baldurs Gate II: Shadows of Amn & Throne of Bhaal | 3 | 03-05-2002 03:01 PM |
Muh Crew/ and/or killing drizzt | BigPoppa | Baldurs Gate & Tales of the Sword Coast | 5 | 07-17-2001 01:56 PM |
whiner crew | slackerboyfx | Baldurs Gate II Archives | 8 | 03-08-2001 05:09 PM |