09-03-2003, 07:06 PM | #11 |
Jack Burton
Join Date: May 31, 2002
Location: Ireland
Posts: 5,854
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Great I just saw it thanks! I had to upgrade adobe though, form what I see you can't copy pictures though, crap . Meh, screen capture can sort it anyways, cheers.
P.S. My previous post is gone...weird. [ 09-03-2003, 07:07 PM: Message edited by: SpiritWarrior ]
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Still I feel like a child when I look at the moon, maybe I grew up a little too soon... |
09-03-2003, 10:25 PM | #12 |
Lord Ao
Join Date: May 17, 2001
Location: San Antonio, Texas, USA
Age: 53
Posts: 2,069
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code:The ability modifiers table (from Player's Handbook 3rd edition):[/QUOTE]As you can see, the bonus goes up only on even numbers. So, if you already had an even Constitution score (ex. 14), adding +1 would not make any difference at all (it would go to 15, which is exactly the same modifier as 14). However, if it was an odd number (ex. 15), then adding +1 would jump the modifier by +1 (it would go to 16, which has a +3 modifier instead of the +2 modifier for 15).
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[img]\"ubb/noncgi/smiles/new/ghoul.gif\" alt=\" - \" /><br /><br />\"The middle class pays all of the taxes, does all of the work.<br />The lower class exists just to scare the middle class.\"<br />-George Carlin |
09-04-2003, 04:50 AM | #13 |
Dracolisk
Join Date: November 1, 2002
Location: Australia ..... G\'day!
Posts: 6,123
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Yes it does help [img]graemlins/heee.gif[/img] and for further info I waited till chapter2 and bought some boots that gave 2 points of constitution *from 14 to 16* and lo! my hit points went up from 90 to 98
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