06-29-2002, 04:11 PM | #1 |
Elminster
Join Date: January 24, 2002
Location: Virginia Beach
Age: 39
Posts: 467
|
This post is to make a list of items made from other items, like at the smith in Chapter One.
Post anything youve made here! even if someone else posted it already, or if your "recipe" differs from theirs. |
06-29-2002, 04:25 PM | #2 |
Dungeon Master
Join Date: January 16, 2002
Location: Texas
Posts: 92
|
chapter 3, 2 bodak teeth and feeblemind spell = staff of power
|
06-29-2002, 10:39 PM | #3 |
Manshoon
Join Date: March 27, 2002
Location: Boulder, CO
Age: 45
Posts: 199
|
Chapter 1, Shortsword +1 and fairy Dust for a feyduster+1. A shortsword that casts Daze everytime it hits. Very handy.
Armor that has a total of +5 adjustment to AC and I think a fire beetles belly thingy to get armor of comfort. I'm not sure about the second ingredient so someone should probably check up on that. DeSoya
__________________
\"We all enter this world in the same way: naked; screaming; soaked in blood. But if you live your life right, that kind of thing doesn\'t have to stop there.\" <br />Dana Gould |
06-30-2002, 06:36 AM | #4 |
Baaz Draconian
Join Date: April 26, 2002
Location: florida
Age: 42
Posts: 761
|
ironwood + magic two-bladed sword adds Keen (changes critical dice roll)
|
07-01-2002, 02:06 PM | #5 |
Elite Waterdeep Guard
Join Date: February 25, 2002
Location: Ar\'kansas
Posts: 15
|
scimitar +1 and adamantite = desert wind scimitar, adds an extra 1d6 fire damage each hit, req'd lvl of 8
__________________
\"Leave it to the Mexicans to be superheroes.\" |
07-01-2002, 02:20 PM | #6 |
Dungeon Master
Join Date: June 13, 2001
Location: Seattle,Wa USA
Posts: 63
|
Chapter 1 Club+1 and Ironwood = Gladiators Club+1 50% chance Stun
Chapter 3 Club+3 and Ironwood = Gladiators Club+4 75% chance Stun Sickle+1 and Special Holy Water = Golden Sickle+1 extra Druid 0 and 1 spell slots. |
07-01-2002, 02:24 PM | #7 |
Xanathar Thieves Guild
Join Date: January 18, 2002
Age: 38
Posts: 4,557
|
Where do u get the fairy dust? that would come in handy for my off-hand. Where is the smith? (im so lost in this game lol)
__________________
Yep I'm still lurking! |
07-01-2002, 02:24 PM | #8 |
Galvatron
Join Date: January 22, 2002
Location: california wine country
Age: 60
Posts: 2,193
|
Has anyone found any items that allow non-magic users to cast the appropiate spells for making the items in chap 2? The only thing I have come across is a gem with a single use of fireball in it I can cast (as a monk).
__________________
“This is an impressive crowd, the haves and the have mores. <br />Some people call you the elite. <br />I call you my base.”<br />~ George W. Bush (2000) |
07-01-2002, 02:28 PM | #9 | |
Elminster
Join Date: January 24, 2002
Location: Virginia Beach
Age: 39
Posts: 467
|
Quote:
and the smith is in the Shining Knights Arms and Armor shop, hes in the back...you need a ward stone from Durga in the front |
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
|
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
*Inspired By Lord's Imprisonment Post* List NPCs you want Imprisoned | Jerr Conner | Baldurs Gate II: Shadows of Amn & Throne of Bhaal | 13 | 07-10-2005 11:32 AM |
List of Set Items | T-D-C | NWN Mod: Escape from Undermountain | 3 | 09-10-2004 09:00 PM |
Items list | Charlak The Axeman | Icewind Dale | Heart of Winter | Icewind Dale II Forum | 1 | 03-12-2003 06:48 PM |
Items List? | ice3 | Miscellaneous Games (RPG or not) | 3 | 03-05-2002 02:13 AM |
Items list | helmloc | Icewind Dale | Heart of Winter | Icewind Dale II Forum | 1 | 07-26-2000 05:58 PM |