07-06-2001, 10:47 AM | #1 |
Fzoul Chembryl
Join Date: March 1, 2001
Location: Minneapolis, MN
Posts: 1,735
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I am going to start a new game of BGII and want to dual class....
My questions are ---------------- 1)Can you dual class from kits or does it have to be pure class (i.e. archer to sorcerer, blade to cleric...)? 2) I will probably do some sort of fighter to mage or cleric, what are the minimums (stat wise) that I will need to do this and what level do people usually dual at? Thanks ------------------ Never try to teach a pig to sing; it wastes your time and it annoys the pig |
07-06-2001, 10:59 AM | #2 |
Emerald Dragon
Join Date: May 1, 2001
Location: melbourne victoria australia
Age: 58
Posts: 960
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it all depends on the class you want to dual to but I think the minimum for most classes to dual to is 17. Make sure your character has an 18 in the prime requisite for the second class and youll have no problems. Especially if your going to a mage or cleric. anything less than 18 is a waste of time to me if your going to a class that casts spells as a second class. You want the best spells you can get right????? make it an 18 and youll be fine.
Also, I think its best to dual from a fighter type class becaue they get the best hitpoints to start with. Not much sense (to me) to dual from a mage or cleric to a fighter. Fighter to mage or cleric is alot better since fighters have the higher HP. ------------------ THERE CAN BE ONLY ONE!!!!!!!!!!! |
07-06-2001, 08:35 PM | #3 | |
Lord Ao
Join Date: May 17, 2001
Location: San Antonio, Texas, USA
Age: 53
Posts: 2,069
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Quote:
2. You must have a 15+ in the prime requisite in your first class, and a 17+ in the prime requisite of the class you are switching to. Also, it must be a valid multiclass option (see page 235 of the Game Manual to see a full listing of all the combinations). ------------------ Death is only the beginning... |
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07-07-2001, 09:14 AM | #4 | |
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Join Date: April 9, 2001
Location: MN, USA
Age: 44
Posts: 519
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If you ARE thinking of dualling a fighter to a mage, use the kensai kit and dual to the mage. Read the special abilities of the kensai and you'll see why. (biggest reason for me: kensai's can't wear armor, but get bonuses to AC. Mages can't wear armor anyway right? Take the AC bonuses!!)
------------------ Let's get'em guen! Quote:
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07-07-2001, 09:45 AM | #5 | |
Lord Ao
Join Date: May 17, 2001
Location: San Antonio, Texas, USA
Age: 53
Posts: 2,069
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Quote:
------------------ Death is only the beginning... |
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07-07-2001, 09:59 AM | #6 |
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Jan is a very effective thief too, especially with his items that boost his skills
This means you cannot dual a barbarian, sorceror or monk ~sulk~ otherwise i would have done a monk/sorceror ------------------ In the kingdom of the blind, the one-eyed man is pimp. http://lordraptor0.tripod.com/index.html |
07-07-2001, 10:47 AM | #7 | |
Lord Ao
Join Date: May 17, 2001
Location: San Antonio, Texas, USA
Age: 53
Posts: 2,069
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Quote:
Dual at 12th level (+4 to hit & damage, -3 speed factor, -2 AC), when you become 13th level monk, you become a juggernaut! ------------------ Death is only the beginning... |
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