10-21-2001, 12:45 AM | #11 |
Manshoon
Join Date: October 19, 2001
Posts: 157
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Poo, oh well.. There are other ways to deal with Kangaxx.. but 93% magic resistance is alot.. meaning pratically any spellcaster is useless.. And if the exp cap remover is used than the magic resistance could go ABOVE 100... Anyways.. I think partnering is kinda cool, and will definetly be my next game...
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10-21-2001, 12:47 AM | #12 | |
Ironworks Moderator
Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 41
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Quote:
Here is a link to a list of level 9 spell desciptions. Imprisonment is a level 9 spell, while Maze is a level 8 spell. |
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10-21-2001, 12:51 AM | #13 |
Manshoon
Join Date: October 19, 2001
Posts: 157
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Yeah, I'll take a look at that, thanks...
Btw according to shadow keeper (SPOLER!) Kangaxx has only 8 imprisonments, is this true? Or does he gain more when he turns demi-lich? |
10-21-2001, 03:21 AM | #14 | |
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10-21-2001, 04:58 AM | #15 | |
Ironworks Moderator
Join Date: June 10, 2001
Location: Pasir Ris, Singapore
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10-21-2001, 09:47 AM | #16 |
Manshoon
Join Date: October 19, 2001
Posts: 157
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Well, i'm just reading off shadow keeper, kangaxx's innate imprisonments say 8, although they're probably unlimited like you said..
What really cheeses me off is that Monks have a Find and REMOVE traps ability... it's like that even when you set the abilities.. find and remove traps, but in the game, a monk can only find the traps (as far as I know) and there is no way for him to remove the traps because he doesn't have the theiving ability.. This is retarded.. Is it fixed in ToB or is it the same? |
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