05-19-2003, 07:48 PM | #1 |
Fzoul Chembryl
Join Date: June 14, 2001
Location: Vermont
Age: 32
Posts: 1,752
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I have been wondering this for a long time. What in the world is "Keen"? It's not in the manual or anything.
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05-19-2003, 07:54 PM | #2 |
Jack Burton
Join Date: May 31, 2002
Location: Ireland
Posts: 5,854
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Keen
This enchantment doubles the threat range of a weapon. Only slashing and piercing weapons can be enchanted to be keen. Basically you will hit more often with a Keen weapon. I use it on everything I can. Market Price: +1 bonus.
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05-19-2003, 07:56 PM | #3 |
Fzoul Chembryl
Join Date: June 14, 2001
Location: Vermont
Age: 32
Posts: 1,752
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Ohhhhhhhhhhhh. Thanks! Now to the itemwizard.....
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05-19-2003, 07:57 PM | #4 |
Ma'at - Goddess of Truth & Justice
Join Date: November 15, 2001
Location: Asheville, NC
Posts: 3,253
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*Keen* is a descriptive term for an ultra-sharp blade. In game terms, it doubles the effective range for critical hits. A normal longsword does a critical hit on a roll of 19 to 20, but a KEEN longsword does a critical on a roll of 17 to 20.
Adding improved critical to a Keen weapon will TRIPLE the critical hit range - so that keen longsword will now do critical damage on a die roll of 15 to 20! As an aside the most dangerous weapons in terms of critical threat range are the scimitar and the rapier. Keen variants of those weapons will do criticals on die rolls of 12 to 20 if the improved critical feat is utilized. For overall damage potential however, a variant of the Scythe is the hands down winner. It has a critical threat range (again with the IC feat applied) of 18 to 20 but its crits do FOUR times normal damage!!
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05-20-2003, 02:18 AM | #5 |
Jack Burton
Join Date: May 31, 2002
Location: Ireland
Posts: 5,854
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Massive crits are also a good idea on Keen weapons.
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Still I feel like a child when I look at the moon, maybe I grew up a little too soon... |
05-30-2003, 06:38 PM | #6 |
Elminster
Join Date: July 15, 2002
Location: USA
Age: 36
Posts: 412
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Since we're on this topic, What side effects does the "holy avenger" property do?
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05-30-2003, 11:23 PM | #7 |
Zhentarim Guard
Join Date: May 27, 2001
Location: Charlotte, NC USA
Age: 51
Posts: 372
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Non-paladin hands:
+2 weapon 25% dispel on hit In paladin hands: +5 weapon 25% dispel on hit d6 divine damage vs evil spell resistance 16 |
06-03-2003, 02:51 PM | #8 |
Elminster
Join Date: July 12, 2001
Location: Tucson, AZ, us
Posts: 435
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Keen weapons are awesome. Too bad they don't work on those pesky undead mobs you find all over hte place.
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06-07-2003, 11:09 AM | #9 |
Xanathar Thieves Guild
Join Date: March 17, 2001
Location: Wichita, KS USA
Age: 60
Posts: 4,537
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didn't want to start a new post for this, but where do you find this info in the book? I looked, but maybe I don't know what I'm looking for?
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06-07-2003, 11:35 AM | #10 |
Harper
Join Date: October 2, 2001
Location: Aberdeen, Scotland
Age: 42
Posts: 4,774
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You mutter an ancient and foul curse towards the bioware employees who wrote it, and turn to actual ad&d rulebooks. In common with all bioware RPGs, the NWN manual lacks important details.
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