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Old 08-22-2001, 02:20 PM   #11
The Magister

Join Date: July 4, 2001
Location: New York, NY, USA
Posts: 149
Does that actually work? Is the ability actually tied to the item, or is it simply in game SUPPOSED to be tied to it, and since you can't remove it anyway they never made properties for it. The reason I ask this is that I gave my character Edwin's amulet through Shadowkeeper, but since it cannot be removed from Edwin, it seems the developers simply gave the extra lore and spell slots to Edwin inherently, and simply made it so that the amulet is supposed to be the source in game.

"Not everything ends the way you think it should"
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Old 08-22-2001, 02:22 PM   #12
Terence The Unspecial
Dungeon Master

Join Date: July 24, 2001
Location: Brooklyn, NY, USA
Posts: 80
Originally posted by Redblueflare:
Hey Terence when I said BG. I meant the original Baldurs Gate. BG2 is Baldur's Gate 2. So it's the belt that keeps her alive? I didn't know that! No wonder you can never take it off!

Oops. Sorry, I haven't been around long enough to know the correct terms.

I haven't played BG yet, as I started with BG2.

But yes, ain't that a hoot!? The belt keeps her alive. I'll be damned. Clever folks those black isle, bioware people
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Old 08-23-2001, 01:20 AM   #13
Zhentarim Guard

Join Date: May 28, 2001
Location: memphis,tn
Posts: 375
there are many characters in the game that have items with the property titled "minimum one hp", which means they cant be killed. imoen's belt is the first one.

yes, it IS edwin's amulet that gives him the extra spells per level.

generally speaking every actor in the bg world is one type of character class or another. any special abilities are usually tied to undroppable (and unpickable, therefore not found when killed) items that grant the ability. for example, most creature attacks are literally "weapons" equipped by them with their own stats. in unique cases, such as mazzy's special abilities, these were added to her using the same format that gives kits their abilities.

basically any spell or ability can be given to any item or character with an editor. i imported my 20 INT gnome illusionist/theif into bg2 and wanted him to have something unique, so i made him some goggles, which like jan's help with finding traps, also gives him permanent detect illusions. i rarely play with standard npc's either.
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Old 08-23-2001, 01:34 AM   #14

Join Date: May 19, 2001
Location: Darkside of the Moon
Posts: 578
Originally posted by Redblueflare:
The game makes it impossible for her to die. My *unique* friend Shane figured this out when he attacked her himself. When she gets to 1 hp she leaves the dungeon screaming "I'm not going to die here i'm not!" Or something of that nature. Everything after that happens as normal.

I did the very same thing to see what would happen. She yelled that and ran away. I gave chase but she eluded me.

a bunch of long hairs.
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Old 08-23-2001, 02:08 AM   #15
Elite Waterdeep Guard

Join Date: August 17, 2001
Location: MulkeyTown,il,USA
Posts: 10
Ahh,worng again...if you are a cheater LOL...dont see why you would be but never know. you can do CLUAConsole:EnableCheatKeys()
and then put your cursor on imoen and push ctrl+y she takes more than a thousand damage i think she would die...i odnt know though ircunicus didnt die at my buddys house he F***ing did it like a million times i dunno try it it could work...LOL if you just wanted to kill her even if she is your sister
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Old 10-19-2001, 05:34 AM   #16
Banned User

Join Date: September 3, 2001
Location: Amsterdam, The Netherlands
Age: 57
Posts: 1,463
Originally posted by Lord Shield:
She cannot die in Chapter 1 because of the unremovable item she wears (a belt I think) - she does not have this when you rescue meet with her again

Correct. Imoen's belt has some sexy properties:

Immunity to:
Powerword: Sleep
Charm creature
Level drain
Power word: Kill
Hold creature
Morale break
And finally (and most importantly) it sets her minimum hp to "1"

- so yeah, you can't hack her to death nor cast a spell to kill her...
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Old 10-19-2001, 05:36 AM   #17
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Imoen is not the only charactor to wear this belt, Mellissan has it too... (and one or two other charactors that I can't recall)
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Old 10-19-2001, 05:39 AM   #18
Dundee Slaytern
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Join Date: June 10, 2001
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Immune to 'Morale Break'?
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Old 10-19-2001, 06:13 AM   #19
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Yeah - immune to morale break.
Have NO idea why they put that one in...
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