02-15-2003, 08:29 AM | #11 |
Quintesson
Join Date: September 11, 2002
Location: Milan (Italy)
Age: 43
Posts: 1,066
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There's a mod out htere which connects via a trade route fort buckmoth, pelagiad and all the outlander camps. That's quite a useful a thing for the main quest which requires you to go back and forth from there. Otherwise use the propylons from the ancient dunmer strongholds (telasero, falenserano, kogoruhn and those)
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02-15-2003, 08:58 AM | #12 |
40th Level Warrior
Join Date: March 24, 2002
Posts: 10,215
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ever since i installed wilderness sound mod. I can never get inside any papylon chamber because error will keep popping up.
that's a warning for you. i think. |
02-16-2003, 09:13 PM | #13 |
Emerald Dragon
Join Date: September 12, 2002
Location: ???
Age: 35
Posts: 929
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ther's nothing really good in them anyway, and the propylons weigh like 5 pounds......
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02-18-2003, 10:23 AM | #14 | |
Ma'at - Goddess of Truth & Justice
Join Date: October 31, 2002
Location: Western Australia
Age: 43
Posts: 3,293
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Quote:
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02-18-2003, 11:32 AM | #15 | |
Quintesson
Join Date: September 11, 2002
Location: Milan (Italy)
Age: 43
Posts: 1,066
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Quote:
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Never attribute to malice that which can be ascribed to sheer stupidity |
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02-18-2003, 04:41 PM | #16 |
40th Level Warrior
Join Date: March 24, 2002
Posts: 10,215
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seems okay now, I've clean the the game of mods.
but here's a thought, have anybody actually use the indexes to teleport? the master index is heavy. like 5ibs. |
02-19-2003, 03:43 AM | #17 | |
Quintesson
Join Date: September 11, 2002
Location: Milan (Italy)
Age: 43
Posts: 1,066
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Quote:
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Never attribute to malice that which can be ascribed to sheer stupidity |
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02-19-2003, 04:48 AM | #18 |
40th Level Warrior
Join Date: March 24, 2002
Posts: 10,215
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well, not heavy to some but do people actually use those teleportation thing that the index offer?
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02-19-2003, 05:05 AM | #19 |
Zhentarim Guard
Join Date: October 10, 2001
Location: Braunschweig, Germany
Posts: 335
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By now, I am completely satisfied with the Intervention Spells and Mark/Recall.
Normally, I have a Mark in a mages guild (mostly Vivec), which makes traveling in Vivec a little easier (at least you dont have to walk back and many quests in the early game take place in the foreign quarter). Chris |
02-19-2003, 06:26 AM | #20 |
Quintesson
Join Date: September 11, 2002
Location: Milan (Italy)
Age: 43
Posts: 1,066
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IMO the propylon system fills in a gap in travel routes:
e.g Urshilaku camp - 1 min from Falasmaryon/Valenvaryon Zainab camp: falenserano (or is it telasero? not marked on map)or Indoranyon Gnaar Mok: Andsareth / Hlormaren Lake Amaya: Marandus Dagon Fel: rotheran and so on. Just place a mark in front of the creeper (useful for other reasons) and you are a second away from folms miriel in the caldera mages guild who provides the propylon service
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