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Old 10-26-2001, 12:26 PM   #1
Elite Waterdeep Guard

Join Date: October 20, 2001
Location: New Terra
Posts: 25
Ok in the manual it mentions 3 ablities that supposedly bards and theives have, Detect Noise, Climb Walls and Read Languages, it says that theives have 15% detect noise, 60% climb walls, 0% read languages. And for the bard, 20% detect noise, 50% climb walls, and 5% read languages. Are these stats only for scripted events or do they acually have some sort of practical uses?
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Old 10-26-2001, 12:44 PM   #2

Join Date: March 1, 2001
Location: London, England
Age: 48
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These are not used in BGII - but I suspect the information was just ripped from AD&D rules without thinking about the fact there was no application for them in BGII. I've often thought it would be cool if you could climb stuff though...


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Proud winner of the 'Most Useless Post 250 Has Ever Seen' Award 2001. "I'd just like to thank my friends and family, without whom none of this would have been possible..."
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Old 10-26-2001, 11:21 PM   #3
Elite Waterdeep Guard

Join Date: October 20, 2001
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damn, it really would be cool to be a theif and scale walls and stuff. Come to think of I, that would add a new demnsion to the game. Imagine scaling the walls of the De'Arnis Hold instead of just going threw the secret door.
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Old 10-27-2001, 12:16 AM   #4
The Magister

Join Date: June 17, 2001
Location: Charlotte, NC, USA
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I am playing through (1st time) as a Half-Orc Fighter/Thief. If there is no "detect noise" or whatever, should I be using a helmet?

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Old 10-27-2001, 12:50 AM   #5

Join Date: October 24, 2001
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Helmets only give you some special effect of the helmet and to avoid Critical hits

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Old 10-27-2001, 01:12 AM   #6
Archon Devangilous
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Join Date: October 15, 2001
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being able to scale walls would lead to some interesting baskstabbing

you could climb up right beside someone and silently remove their spine with your blade

Nor shadow or myst
the jester is a myth
he is absolute
beware the jester
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