Visit the Ironworks Gaming Website Email the Webmaster Graphics Library Rules and Regulations Help Support Ironworks Forum with a Donation to Keep us Online - We rely totally on Donations from members Donation goal Meter

Ironworks Gaming Radio

Ironworks Gaming Forum

Go Back   Ironworks Gaming Forum > Ironworks Gaming Forums > Neverwinter Nights 1 & 2 Also SoU & HotU Forum
FAQ Calendar Arcade Today's Posts Search

Reply
 
Thread Tools Search this Thread
Old 04-25-2002, 06:51 PM   #1
Cornelius
Dungeon Master
 

Join Date: April 24, 2002
Location: Middle-Earth
Posts: 81
Can anyone explain, why exactly is NWN so great, and how it is different from just ANOTHER BG (Not counting graphics or 3rd Edition DnD)? BG was excellent, but the gameplay and plot sucked in BG2...
__________________
~Cornelius~<br /><br /><br /><br />-=PROGRESS QUEST=-<br />This awesome, totally free, MMO/S RPG plays itself! Now you can do some useful work somewhere else without ever leaving your elven archer @$$ behind! Try it today!<br />[url]\"http://www.progressquest.com\" target=\"_blank\">Progress Quest</a><br /><br />[url]\"http://www.geocities.com/eskie_icy\" target=\"_blank\">My Dog\'s Page!</a>
Cornelius is offline   Reply With Quote
Old 04-25-2002, 07:19 PM   #2
Encard
Quintesson
 

Join Date: June 13, 2001
Location: Darkness
Age: 37
Posts: 1,033
Well, the plot is completely seperate, NWN comes with a world editor, as you said, graphics and 3rd edition rules, as well as a bunch of fancy thingies...
Encard is offline   Reply With Quote
Old 04-25-2002, 07:25 PM   #3
fable
Quintesson
 

Join Date: March 17, 2001
Location: Where I am.
Posts: 1,089
The gameplay and plot sucked in BG2...? Goodness, have we been playing the same BG2? I mean, you are certainly entitled to your opinion, but when you ask a question that derives from an acceptance of that statement, and the statement itself flies in the face of both sales figures and the consensus of CRPG players' opinions, you've got a bit of explaining to do. BG2 has been the most popular and successful PC-based CRPG of all times. Gameplay-wise, it is a much richer product than BG1, offering--

a) A greater variety of quests (less of the purely FedX type)
b) More interesting party NPCs, often with their own, more complex quests than in BG1
c) Choices that allow you to take sides in major conflicts
d) A greater role for alignment (not that I like it, but it *is* there)
e) Far better movement algorithms
f) Less of the annoying, endless walking across empty wilderness
g) A more complex antagonist with a more interesting background and friends
h) More puzzles
i) Larger dungeons
j) Better map annotations.
k) A better method of tracking information
l) Much more dialog to make NPCS seem "real"

As for your question: NWN will focus on a single character, not a group. You'll have a follower or two, but they really won't be major NPCs as before. This is a deliberate decision, and one I frankly regret that Bioware has taken. Still, if they're doing the game, I'm willing to bet it will contain everything else that has made BG2 so justifiably popular. IMHO.
fable is offline   Reply With Quote
Old 04-26-2002, 08:03 AM   #4
Katherine
Zhentarim Guard
 

Join Date: November 11, 2001
Location: perdition
Posts: 340
The big difference will not be with the pre=packaged plot that comes with the game. No, the difference is in the fact that it is coded in such a way that it is very scriptable and that it comes with tools for users to make their own adventures that will be far more rich than what comes with the game. The adventure that comes in the box is just a sample, really. It might be fun, but it's not the focal point of the game.

People will have persistent worlds of their own making out there on their own servers.
__________________
<i>The road to hell is paved with delicious intentions.</i><br /><br />Unholy Acorn Gatherer in the <b>Profane Order of the Hyper-Wrathful, All-Powerful Squirrel Goddess</b>
Katherine is offline   Reply With Quote
Old 04-26-2002, 09:10 AM   #5
Galadria
20th Level Warrior
 

Join Date: November 3, 2001
Location: Texas
Age: 54
Posts: 2,830
Quote:
Originally posted by fable:
The gameplay and plot sucked in BG2...? Goodness, have we been playing the same BG2? I mean, you are certainly entitled to your opinion, but when you ask a question that derives from an acceptance of that statement, and the statement itself flies in the face of both sales figures and the consensus of CRPG players' opinions, you've got a bit of explaining to do. BG2 has been the most popular and successful PC-based CRPG of all times. Gameplay-wise, it is a much richer product than BG1, offering--

a) A greater variety of quests (less of the purely FedX type)
b) More interesting party NPCs, often with their own, more complex quests than in BG1
c) Choices that allow you to take sides in major conflicts
d) A greater role for alignment (not that I like it, but it *is* there)
e) Far better movement algorithms
f) Less of the annoying, endless walking across empty wilderness
g) A more complex antagonist with a more interesting background and friends
h) More puzzles
i) Larger dungeons
j) Better map annotations.
k) A better method of tracking information
l) Much more dialog to make NPCS seem "real"

As for your question: NWN will focus on a single character, not a group. You'll have a follower or two, but they really won't be major NPCs as before. This is a deliberate decision, and one I frankly regret that Bioware has taken. Still, if they're doing the game, I'm willing to bet it will contain everything else that has made BG2 so justifiably popular. IMHO.
Totally agree with above. IMHO, BGII was the greatest game ever, especially the NPC's which contained adorable ones like Imoen and Viconia.
__________________
Lady Galadria,Goddess\' Equal of the O.R.T.; [img]\"http://havak.db-forge.com/portraits/bitmaps/wlf180L.bmp\" alt=\" - \" /><br />\"Romance at short notice was her specialty.\" - Saki <br />Founder of the IW Branch of the Anti-Anomen Society
Galadria is offline   Reply With Quote
Old 04-26-2002, 12:42 PM   #6
GForce
Guest
 

Posts: n/a
Quote:
Originally posted by Katherine:
The big difference will not be with the pre=packaged plot that comes with the game. No, the difference is in the fact that it is coded in such a way that it is very scriptable and that it comes with tools for users to make their own adventures that will be far more rich than what comes with the game. The adventure that comes in the box is just a sample, really. It might be fun, but it's not the focal point of the game.

People will have persistent worlds of their own making out there on their own servers.
Just want to know if we can download other peoples custom adventures, add that to our game, and then play as a single player campaign OR would we have to play online like multiplayer.
  Reply With Quote
Old 04-26-2002, 01:20 PM   #7
Encard
Quintesson
 

Join Date: June 13, 2001
Location: Darkness
Age: 37
Posts: 1,033
I'm pretty sure you'll be able to play them in single player as well as multi.

[ 04-26-2002, 01:25 PM: Message edited by: Encard ]
Encard is offline   Reply With Quote
Old 04-26-2002, 01:39 PM   #8
Galadria
20th Level Warrior
 

Join Date: November 3, 2001
Location: Texas
Age: 54
Posts: 2,830
Yes, according to the FAQ, there is a 50-60 hour single-player game, that I plan to play first to buff my character.
__________________
Lady Galadria,Goddess\' Equal of the O.R.T.; [img]\"http://havak.db-forge.com/portraits/bitmaps/wlf180L.bmp\" alt=\" - \" /><br />\"Romance at short notice was her specialty.\" - Saki <br />Founder of the IW Branch of the Anti-Anomen Society
Galadria is offline   Reply With Quote
Old 04-26-2002, 02:58 PM   #9
Madriver
Manshoon
 

Join Date: April 26, 2002
Location: USA, NJ
Age: 53
Posts: 153
I just read a recent preview of the game and they described it pretty well, they call it a four module game. The first two modules are pretty standard for games recently, they are the single player and multiplayer parts, which will be similar to an upgraded BG2 type of game. But it is the other two parts of the game that will really make the difference and make this an incredible game if they are done right; the Dungeon Master client and the dungeon creation tool set.

The DM part will turn this into as close to a pen-and-paper RPG as can be...one player will have the responsibility of keeping the other players immersed in the game and making it interesting. This DM will be able to do anything they want on the fly...add creatures and treasure, inhabit NPC's, create dialog, inhabit monsters, etc. So if you're in a multi-player NWN game with a DM and you think the "AI" is boring, blame it on the DM. This aspect is very interesting, it's like having the game dungeon keeper and baldurs gate rolled into one, with both sides being played.

The tool set is also going to groundbreaking...can you say replayability? The dungeons will never end!!! I'm a huge fan of the Heores of Might and Magic series (which came with an editor), and if I ever wnated new maps to play I would just go online and download ones that others players created. I'm imagining the same thing here, an endless array of adventures.

If Bioware does this right, which they seem to be doing, this will be one of the best game in the last 10 years, with playability lasting a very long time. Of course, I'm a huge RPG fan, so I might be a little biased.

Nothing like big expectations, I hope my bubble doesn't get deflated.
Madriver is offline   Reply With Quote
Old 04-26-2002, 04:15 PM   #10
GForce
Guest
 

Posts: n/a
Quote:
Originally posted by Galadria:
Yes, according to the FAQ, there is a 50-60 hour single-player game, that I plan to play first to buff my character.
I'm never in-sync with time or any awareness of it. Is 50-60 alot of hours to play? I know there's alot in BG2 with TOB. What's the number of hours for SOA?
  Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:13 AM.


Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
©2024 Ironworks Gaming & ©2024 The Great Escape Studios TM - All Rights Reserved