12-30-2003, 12:51 AM | #11 | |
Lord Ao
Join Date: May 17, 2001
Location: San Antonio, Texas, USA
Age: 53
Posts: 2,069
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Quote:
At lower levels, when you only get one attack in a round, a crossbow is better due to the extra damage. However, once you get a second attack in a round, the bow should be superior to the crossbow, unless you are willing to blow a precious feat on Rapid Reload (and that only gives you one extra attack in the round, not your full number of attacks). Personally, I would just take a bow right off the bat; you do not lose much in damage, and you will not have to switch around later when you start getting multiple attacks in a round.
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[img]\"ubb/noncgi/smiles/new/ghoul.gif\" alt=\" - \" /><br /><br />\"The middle class pays all of the taxes, does all of the work.<br />The lower class exists just to scare the middle class.\"<br />-George Carlin |
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12-30-2003, 02:22 AM | #12 |
Jack Burton
Join Date: May 31, 2002
Location: Ireland
Posts: 5,854
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I'd go for the kukri.
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12-30-2003, 05:13 AM | #13 | |
Galvatron
Join Date: June 24, 2002
Location: aa
Posts: 2,101
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12-30-2003, 06:31 PM | #14 | |
Fzoul Chembryl
Join Date: August 30, 2002
Location: Dallas, Tx.
Age: 21
Posts: 1,765
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Quote:
Regarding my question. I thought that only a monk could use shuriken or kama unless you use a skill slot. Apendix A (page 171 in the manual) says that short sword is a small weapon, so a halfling should be able to use it one handed. If that is the case, is a (piercing) shortsword better than a (slashing) handaxe? Or is it better to just use a rapier or scimitar as a two-handed weapon? Which would be the better bludgeoning weapon, a mace, hammer (either light or war), or a club. I realize that the warhammer and club would be a two-handed weapon for my size. |
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12-30-2003, 09:30 PM | #15 | ||||
Lord Ao
Join Date: May 17, 2001
Location: San Antonio, Texas, USA
Age: 53
Posts: 2,069
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Personally, I would use a one-handed weapon and use a shield. Since it is just you and at most one other henchman, the extra defense will reap dividends. Quote:
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[img]\"ubb/noncgi/smiles/new/ghoul.gif\" alt=\" - \" /><br /><br />\"The middle class pays all of the taxes, does all of the work.<br />The lower class exists just to scare the middle class.\"<br />-George Carlin |
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12-31-2003, 01:06 AM | #16 |
Fzoul Chembryl
Join Date: August 30, 2002
Location: Dallas, Tx.
Age: 21
Posts: 1,765
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Great and helpful reply, Nerull. Now I need to know about armor. No armor? Leather armor or heavier? How does a shield affect dexterity?
My I have a lot of questions don't I? |
12-31-2003, 03:56 AM | #17 |
Ra
Join Date: March 11, 2001
Location: Ant Hill
Age: 49
Posts: 2,397
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Exotic Weapons is a great feat opening up many pristine offerings not the least of which is Dwarven Waraxe.
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12-31-2003, 03:57 AM | #18 |
Galvatron
Join Date: June 24, 2002
Location: aa
Posts: 2,101
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Armours give a max dex. As halfling I'd go for the armor that your dex fits in, so if you have a +6 dex modifier you need a max dex of at least 6. This'll make sure you also have the lowest armor check penalty which affects your dex based skills
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12-31-2003, 09:14 PM | #19 | |
Lord Ao
Join Date: May 17, 2001
Location: San Antonio, Texas, USA
Age: 53
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Quote:
Oh, I forgot to mention shields. Shields have no maximum dexterity bonus, so you can use the best shield you can buy and use as a small creature. With both armor and shields, you also need to consider that the rogue skills you will get later may be affected by heavier armor and shields. Armors and shields impose a penalty on hide and move silently checks; the heavier the armor or shield, the bigger the penalty. When you start taking rogue levels, then you really need to take this into consideration if you plan to be sneaking around. Oh, and I would start as a first level rogue, take your fighter levels, then take the other rogue levels. Most of the rogue's abilities are skill-oriented, and you get 4x the number of skill points at first level. [ 12-31-2003, 09:23 PM: Message edited by: Nerull ]
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