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Old 08-02-2002, 06:52 AM   #1
Zoltan
Symbol of Cyric
 

Join Date: August 17, 2001
Location: Waterdeep
Age: 43
Posts: 1,222
For my fighter/rouge

STR 16 (Primary)
DEX 15 (I'll increase it to 16 when I'm level 4 to get +3 bonus)
CON 14
WIS 10
INT 10
CHA 12

Your comments? Should I lower WIS to 8? I thibk 14 con is enough (+2) a 16 con will give me only 20 hp more. IMO dex is important both for ac and missile attack. I like cha because of persaudation. I'll use knock and improved knock not disarm opponent feat so I gave int 10.
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Old 08-02-2002, 06:57 AM   #2
Ar-Cunin
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Join Date: August 14, 2001
Location: Copenhagen, Denmark
Age: 52
Posts: 2,326
I assume that you plan on dualwielding and wearing light armor - otherwise the high DEX is wasted

I'd take 12 in INT instead of CHR as it gives extra skill points when you lvl up.

CON 14 is enough - you can choose the Toughness feat for extra Hp.

just my [img]graemlins/2cents.gif[/img]
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Old 08-02-2002, 07:15 AM   #3
Tobbin
Red Dragon
 

Join Date: March 1, 2001
Location: Holiday, FL
Age: 56
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Quote:
Originally posted by Zoltan:
For my fighter/rouge

STR 16 (Primary)
DEX 15 (I'll increase it to 16 when I'm level 4 to get +3 bonus)
CON 14
WIS 10
INT 10
CHA 12

Your comments? Should I lower WIS to 8? I thibk 14 con is enough (+2) a 16 con will give me only 20 hp more. IMO dex is important both for ac and missile attack. I like cha because of persaudation. I'll use knock and improved knock not disarm opponent feat so I gave int 10.
That looks like pretty good stats to start off. You find items early on that will add to STR and DEX, so don't be too concerned about them (amulet, boots, bracers.) I wish I had created my character rather than using a pre-made one. LOL. Well, that's how you learn though right? It's been pretty fun so far, just now running into limitations.

[ 08-02-2002, 02:14 PM: Message edited by: Tobbin ]
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Old 08-02-2002, 07:33 AM   #4
Zoltan
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Location: Waterdeep
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I'm not thinking about dual wield or light armor. High dex gives you ac bonus as I know. I'm very familiar with 2nd edition so I'M used to give high dex even with a full plate I wont benefit dex bonus? or for bow
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I can feel the touch of wind on my face. Strong wind was slapping my face. I can feel the ground shake. The sky roars with vengeance and fury. From the shadows, I heard the Archmage's words:"İbne Fenner!" And then..I can't remember the rest..
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Old 08-02-2002, 07:43 AM   #5
Tobbin
Red Dragon
 

Join Date: March 1, 2001
Location: Holiday, FL
Age: 56
Posts: 1,507
Quote:
Originally posted by Zoltan:
I'm not thinking about dual wield or light armor. High dex gives you ac bonus as I know. I'm very familiar with 2nd edition so I'M used to give high dex even with a full plate I wont benefit dex bonus? or for bow
DEXTERITY has many benefits. Pumping it up is good. If nothing else, it allows you faster movement rates, better chance to get attack first, better reflexes to avoid damage. I have my Dexterity pumped up to 17, 22 with items equipped. (Course my character does have thieving skills too, so . . .)

STRENGTH is good when you want to hurt something or to open stuff (bash chests, etc.)

Both of these are good overall for any character. CON is too as it allows you to negate poison/disease to some effect. Plus you get more HP's that allow you to live longer. LOL Intelligence is good for skill points, but you can get by with this being lower (unless you go mage). Where I messed up was that I didn't pump into CHARISMA which helps for persuade and especially in my case Sorceror spells (I have 11 so can only cast 1st level). Ah well, I might try to pump it up to get 3rd level (2nd level spells). That's what I meant by just now running into limitations. If I had known the game would give you items to pump up strength and dex, I wouldn't have added so much to them (I have 24 STR & 22 DEX). I do avoid most traps and magic spells now though (as DEXTERITY plus DODGE gives you a better percentile on avoiding damage).
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Old 08-02-2002, 10:45 AM   #6
DraconisRex
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Join Date: January 4, 2002
Location: On my rear-end.
Posts: 563
Quote:
Originally posted by Zoltan:
For my fighter/rouge

STR 16 (Primary)
DEX 15 (I'll increase it to 16 when I'm level 4 to get +3 bonus)
CON 14
WIS 10
INT 10
CHA 12

Your comments? Should I lower WIS to 8? I thibk 14 con is enough (+2) a 16 con will give me only 20 hp more. IMO dex is important both for ac and missile attack. I like cha because of persaudation. I'll use knock and improved knock not disarm opponent feat so I gave int 10.
A fighter wearing makeup? ("rouge.") Besides, rouge is for old ladies. The modern fighter goes with a light base, white lipstick and a hint of blush.

Seriously, DON'T LOWER YOUR WISDOM. You're going to have enough troubles with "will" saves. Don't compound the problem.

DROP your Charisma (-2) and INCREASE your Intelligence (+2). Intelligence gets you more skill points. If you start as a rogue (and you'd be insane not to due to the level 1 skill points you'll lose by starting as a fighter), you can put one of the FOUR EXTRA skill points into PERSUADE and you'll be right back where you started.

DROP your Strength (-1) and INCREASE your Intelligence (+2). Once again, skill points. You can make up your strength with guantlets, potions, what-ever. And most of the time, you don't really need that much strength. You can NEVER make up for lost skill points, and with a Rogue, skill points make all the difference as you have so many skills to support.

Also, with a 14 INT, you can use knockdown (13 str), and disarm (13 int). Knockdown is great, but I like disarm a lot, too. i.e., disarm them, then knock them down. With two weapon, exotic weapon and ambidexterity and using the +1 two-bladed sword, you'll be a disarming, sneak-attacking, knock-down death machine.
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Old 08-02-2002, 10:56 AM   #7
AndyG
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Join Date: June 20, 2002
Location: Manchester, CT
Age: 55
Posts: 422
Dexterity doesn't help you move any faster.

Dexterity isn't a major skill for fighters. Once they get into heavy armor, they can have a maximum dexterity bonus to AC of +1. Dexterity is required for a few feats, like disarm, so if you want these feats, pump it up. Otherwise, go all strength and constitution.

For a good fighter, you might want to consider adding a few levels of rogue. This way, you'll be able to do sneak attacks, which give you bonus damage.

There's a chart on page 176 of the manual which has all the various armor types, and the maximum dexterity bonus to AC when wearing them.
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Old 08-02-2002, 12:06 PM   #8
Zoltan
Symbol of Cyric
 

Join Date: August 17, 2001
Location: Waterdeep
Age: 43
Posts: 1,222
sneak attack is nice 16d additional damage.
3 rogue level is enough in my opinion

17 fig / 3 rog excellent idea
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I can feel the touch of wind on my face. Strong wind was slapping my face. I can feel the ground shake. The sky roars with vengeance and fury. From the shadows, I heard the Archmage's words:"İbne Fenner!" And then..I can't remember the rest..
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Old 08-02-2002, 02:12 PM   #9
Tobbin
Red Dragon
 

Join Date: March 1, 2001
Location: Holiday, FL
Age: 56
Posts: 1,507
Quote:
Originally posted by Zoltan:
sneak attack is nice 16d additional damage.
3 rogue level is enough in my opinion

17 fig / 3 rog excellent idea
That's a good idea. I have 9 levels of Ranger right now and 3 levels of Thief. Was thinking of raising up more in thief, but want to gain some sorceror. I will plateau early though because my Wisdom is only 11. I can get 1 more point to add at least though, so should be able to get up to 4th level sorceror. Might go the rest as Ranger.
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Old 08-02-2002, 02:20 PM   #10
Wolverine129h
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Join Date: August 11, 2001
Location: Quincy, MI
Posts: 60
Hmm I put my dexterity at 20 to start with because I'm a elven ranger planning on dual wielding a lot. Is that wasted? I scrimped by on strength because I got the weapon finese feat. I cant seem to remember what my other stats are but I do know I went semi low on constitution and strength and charisma.
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