05-27-2001, 02:13 AM | #31 |
Drow Warrior
Join Date: March 14, 2001
Location: Astoria, New York USA
Posts: 297
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You know what is needed is a place where you go and say
'I would like a set of gold armer and a + 3 sword' then you would be told what is needed and how long it would take! I remember something like that i an olded AD&D game ------------------ Hi Ho Hi Ho It's of to play we go T H A N K S Eiz |
05-27-2001, 05:47 AM | #32 |
Dungeon Master
Join Date: May 25, 2001
Location: Dortmund, Germany
Posts: 54
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1. An option to get the maximum hit points, like in Icewind Dale
2. International versions with a good translation 3. A cheaper strategy guide - the guide costs more than the play 4. Maybe some collectors editions with some rat pies 5. A clock But, my greatest wish is: A next W&W game first of all! Fare thee well Fallagar |
05-27-2001, 10:55 AM | #33 |
Dungeon Master
Join Date: March 14, 2001
Location: California, USA
Posts: 71
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Good Morning all!
A compass- a skill you could get with Ranger class? (someone already mentioned this) A clock - you could purchase this in a store(already mentioned-several times) A spell to keep low-level monsters from harrassing you constantly A teleport-out-of-dungeon spell early on or perhaps you could buy a potion or charm......slogging back and forth thru dungeons for quest items is tedious and mind numbing! I like the old lockpicking skills from CDS-remember you had to "help" your thief pick the lock by clicking on certain icons in a specific order? I was always getting my face blown off! And Please! NOT more puzzles! If I wanted to play a game with freakin' puzzles I'd be playing an ADVENTURE game - like King's Quest or Myst III! Also, I'm not understanding how the name "Deep Six" was arrived at for an RPG? Anyone know more info on this? |
05-27-2001, 11:29 AM | #34 |
Account deleted by Request
Join Date: May 17, 2001
Location: .
Age: 38
Posts: 8,802
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Multi-player and more stability would make W&W perfect, a fly spell would be cool too, maybe instead of using the outdated solid blocks of trees system they could make the trees into individual trees instead, EVEN M&M VI (Might and Magic 6) MANAGED INDIVIDUAL TREES FOR GODS SAKE!
Maybe a 3rd person view? If they made a W&W online game it would be kewl, but it should not be pay-per-play, I tried UO once because one of my friends still had the 3 months of free gaming left, it was a pretty good game, but the lag and the pay-per-play feature ruined it. |
05-27-2001, 12:35 PM | #35 |
Ironworks Moderator
Join Date: January 7, 2001
Location: Rural Paradise, MI
Posts: 5,701
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oooo No 3rd person view!! (at least not for me)
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05-27-2001, 12:36 PM | #36 |
Ironworks Moderator
Join Date: January 7, 2001
Location: Rural Paradise, MI
Posts: 5,701
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If anyone is interested - there is an older thread on this topic called:
WONDERFUL WISH LIST Do a search to find it, bump it to the top if you find it interesting. Wyv |
05-27-2001, 01:01 PM | #37 | |
Ironworks Moderator
Join Date: January 7, 2001
Location: Monroe, LA
Age: 60
Posts: 7,387
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Quote:
-Sazerac |
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05-27-2001, 10:00 PM | #38 |
Drow Warrior
Join Date: March 14, 2001
Location: Astoria, New York USA
Posts: 297
|
I know that this is going to sound funny
but how about an Inn that is hocked up to the web where the chars can meet others and create new items !! ------------------ Hi Ho Hi Ho It's of to play we go T H A N K S Eiz |
05-28-2001, 12:11 AM | #39 |
Symbol of Cyric
Join Date: May 24, 2001
Location: The Lands of Forever
Age: 39
Posts: 1,132
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Just a couple of suggestions:
-Ability to parry or defend for a round -Able to rest -Make turn-based mode really turn-based, not that weird half real-time thing -Make the boss of the game harder (Cet and Anephas are WAY too weak!) -Keep all of the good stuff, like the class system -Make it so you can scroll through all of your abilities and traits I'll post some more on this thread when I think of something. -Jafin |
05-28-2001, 03:40 AM | #40 |
Zhentarim Guard
Join Date: May 9, 2001
Location: Schenectady, New York
Posts: 310
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Hey, lots of great ideas, folks! I agree with most of them, and won't reiterate too much. NPC's, in general, could recognize you once you've met and give very BRIEF reminders of quests, more female NPC's-especially with normal body proportions-there's plenty of the adolescent fantasy stuff already, ability to leave dungeons from most anywhere so you're not loaded down with junk or dropping items before you leave,wider RANGE of difficulty settings(I like difficulty where it is), more frequent encounters would be nice, STREAMLINE the ident/repair so it's not so time consuming, I like 1st person perspective, but having 3rd as an option would be ok. Thanks everyone, lots of interesting stuff.
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