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Old 12-15-2005, 06:14 PM   #11
Sir Degrader
Thoth - Egyptian God of Wisdom
 

Join Date: November 3, 2001
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The one that lets you summon them as a domain. The increased domains mod lets you have them for Correlon, which has domain spell (Summon Monsters)
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Old 12-15-2005, 06:45 PM   #12
Azred
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Let's put it this way then: I'm not patient enough to crawl my way through HoF unmodded. [img]graemlins/5bloodymurder.gif[/img] [img]graemlins/petard.gif[/img]
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Old 12-15-2005, 07:29 PM   #13
krunchyfrogg
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Join Date: February 14, 2004
Location: NY, USA
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Quote:
Originally posted by Sir Degrader:
The one that lets you summon them as a domain. The increased domains mod lets you have them for Correlon, which has domain spell (Summon Monsters)
LOL, I know that, I was just being lazy with the whole "I don't want to look it up" thang!
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Old 12-16-2005, 01:24 PM   #14
ZFR
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Join Date: February 14, 2002
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Quote:
Originally posted by krunchyfrogg:
So I guess you need a lot of Sorcerers, Druids and Clerics!
YES. YES. YES.

In my HoF game my sorcerer had some 60% kill percentage, while druid had almost 30% and cleric/thief came next.
Sorcerers and druids are amazing in HoF. I guess the cleric wouldve been good too had I picked the tempus order (for summons), but I didn't pick it since I had it in my previous game and wanted something new.
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Old 12-16-2005, 10:53 PM   #15
Assassin
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Quite honestly, don't worry about such details as which clerical domain to choose. All of them can work equally well, because when you have enough spellcasters (ie: enough summoning spells), it doesn't matter if you have a couple extra or not.
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