12-12-2001, 07:23 AM | #1 |
Welcomed New User
Join Date: December 12, 2001
Location: Houston
Posts: 1
|
For a monk, how should the points be best distributed to the Thieving abilities. Should I max out on Find Traps, Hide in Shadows, Move Silently, or a combination.
Any difference if soloing? |
12-12-2001, 08:15 AM | #2 |
Zartan
Join Date: May 2, 2001
Location: Ulpia Noviomagus Batavorum
Age: 43
Posts: 5,281
|
IIRC, a monk is only able to locate traps, not disable them. Might influence your decision...
__________________
[url]\"http://www.audioscrobbler.com/user/Grobbel/\" target=\"_blank\"> [img]\"http://www.denness.net/rpi/username/Grobbel\" alt=\" - \" /></a> |
12-12-2001, 08:23 AM | #3 |
Manshoon
Join Date: August 24, 2001
Location: Hannover, Germany
Age: 61
Posts: 173
|
Finding traps comes without disarming them. The "Stealth Mode" comes without backstabbing multifier.
IMHO both qualities aren't great at all. I never used them. The monk is powerful and versatile enough without these "gimmicks".
__________________
Man is wolf to dwarves |
12-12-2001, 08:51 AM | #4 |
Ma'at - Goddess of Truth & Justice
Join Date: November 15, 2001
Location: Asheville, NC
Posts: 3,253
|
Ugaya is right - the monks other abilities outweigh his "thief-like" abilities. However, I would probably dump points in hide in shadows first, follow that with move silently and then detect traps. I did use the detect traps a fair bit as a backup.
If you SOLO a monk, then definitely reverse the priority and dump as much as possible into find traps - you won't be able to disarm them but you CAN avoid them and that is half the battle! By the way, I noticed that there appears to be an error in two of the monks special abilties: the Whirlwind and Greater Whirlwind attacks documented in the manual only give 5 (!) attacks per round / not the 10 listed! Its still an awesome special but just not quite as good as you would think.
__________________
“Every tavern’s an opportunity, I say.” |
12-12-2001, 09:10 AM | #5 |
Ironworks Moderator
Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 41
Posts: 11,063
|
ToB Spoiler
~ ~ ~ ~ ~ ~ ~ ~ Whirlwind and Greater Whirlwind does set your attacks to 10 per round. |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
|
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Can't ever find traps | NewbietoRPGs | Icewind Dale | Heart of Winter | Icewind Dale II Forum | 5 | 08-11-2003 02:40 PM |
Monk loses innate abilities | Dobian | Baldurs Gate II: Shadows of Amn & Throne of Bhaal | 7 | 06-04-2003 06:00 AM |
can u disarm traps w\the spell find traps? | Dragis | Baldurs Gate & Tales of the Sword Coast | 4 | 11-14-2002 07:31 AM |
Monk abilities | Finn McCool | Baldurs Gate II: Shadows of Amn & Throne of Bhaal | 2 | 04-05-2002 01:42 PM |
If a monk can find traps why cant he disarm them??? doiiiiii | Earthdog | Baldurs Gate II Archives | 9 | 05-18-2001 09:44 AM |