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Old 03-04-2001, 08:25 PM   #11
Accord
Ninja Storm Shadow
 

Join Date: March 1, 2001
Location: Toronto, Canada
Posts: 3,537
You know, the big statue head that won't "open up" until you have the "hand of the builder".

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Old 03-04-2001, 08:28 PM   #12
250
Horus - Egyptian Sky God
 

Join Date: March 4, 2001
Location: either CA or MO
Age: 42
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Quote:
Originally posted by Accord:
You know, the big statue head that won't "open up" until you have the "hand of the builder".

ohhhhhh, that. now i remember. how come he couldnt have his hand? wired... tho i do remember i had this problem, i just reloaded. thats all.

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Old 03-04-2001, 08:30 PM   #13
Accord
Ninja Storm Shadow
 

Join Date: March 1, 2001
Location: Toronto, Canada
Posts: 3,537
Dace was backstabbed before he could say a word I believe....poor vampire.
And Dace never seem to be able to get back into his coffin.

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Old 03-04-2001, 08:33 PM   #14
250
Horus - Egyptian Sky God
 

Join Date: March 4, 2001
Location: either CA or MO
Age: 42
Posts: 2,674
Quote:
Originally posted by Accord:
Dace was backstabbed before he could say a word I believe....poor vampire.
And Dace never seem to be able to get back into his coffin.

alright... that make sense... i do remember, i had to talk to him before he dies... otherwise he just bitching me by refusing to hand over his hand.

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Old 03-05-2001, 06:17 AM   #15
Memnoch
Ironworks Moderator
 

Join Date: February 28, 2001
Location: Boston/Sydney
Posts: 11,771
Quote:
Originally posted by 250:
i know people play their own ways, but i just have to say this once for all: whats the point of using shadowkeeper?

The point of using Shadowkeeper is:

1. To maximize your gaming experience. For some people, cheating or creating godlike characters is where they derive fun - don't make them feel guilty for it. As you said, everyone plays the game their own way. Not having the Hand of Dace would've been a game-ending scenario for el_kalk, I doubt if he would've liked that. Remember the point of the game is to have fun!

2. For testing, customizing and debugging purposes Shadowkeeper is great. It's especially great for testing various scenarios involving global variables.

Hope this answers your question.

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Memnoch - Custodian of the Holy Flame
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Old 03-05-2001, 10:49 AM   #16
Dimension X
Dungeon Master
 

Join Date: March 4, 2001
Location: Singapore
Posts: 62
Giving that extra edge when every thing you've tried failed...

Or just to test some powerful weapon to see whether it's worth getting it legitmately (e.g. Celestial Fury, Casomyr +5, Equaliser)

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A Drawn Sword;
A Trickle Of Blood;
The Tempest Is Brewing.
Nemesis....
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Old 03-06-2001, 03:55 PM   #17
el_kalkylus
Drizzt Do'Urden
 

Join Date: March 3, 2001
Location: Stockholm, Sweden, Sweden
Age: 44
Posts: 669
Yes, the shadowkeeper is a great tool to fix all the bugs in the game or to test out weapons etc.

I was just wondering about one thing.
Quote:
Originally posted by 250:

little spoil:

you can get a -23AC for swashbulker/fighter with out any spells/potions
-23 without any potions or spells, how is that possible? What equipment do you have then? Does the Swashbuckler get AC-bonus like the kensai? You must be refering to some drow-equipment.
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Old 03-07-2001, 01:28 AM   #18
Accord
Ninja Storm Shadow
 

Join Date: March 1, 2001
Location: Toronto, Canada
Posts: 3,537
*BUMP*
Just bumping, I am also interested in the answer.

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