Visit the Ironworks Gaming Website Email the Webmaster Graphics Library Rules and Regulations Help Support Ironworks Forum with a Donation to Keep us Online - We rely totally on Donations from members Donation goal Meter

Ironworks Gaming Radio

Ironworks Gaming Forum

Go Back   Ironworks Gaming Forum > Ironworks Gaming Classics > Icewind Dale | Heart of Winter | Icewind Dale II Forum
FAQ Calendar Arcade Today's Posts Search

Reply
 
Thread Tools Search this Thread
Old 03-13-2003, 11:48 PM   #1
CerebroDragon
Red Wizard of Thay
 
3D SuperBall Champion Asteroids Champion Battle of Helms Deep Champion Moon Patrol Champion Pac Man Champion
Spy Hunter Champion Super Mario Mushroom Champion
Join Date: March 2, 2003
Location: Ballarat, Australia.
Age: 45
Posts: 878
This is my own fault really, but I had to use the forum for release of the sheer anguish that I'm currently feeling for losing just over an hour of going through the Frost Giant caves and then the Yeti cave next to it.

I was picking off the trolls one by one and saving it when unbeknownst to me, (don't ask how!) my thief, Murk keeled over. I'm very loathe to raise dead usually, but I just happened to haver a raise dead scroll and decided to use it rather than reload (there's no autosave between the two caves) and have to do both caves again. Anyhow, after I raised him - I saved it and tried to rest - in vain!! Monsters struck with cold abandon!

The annoying thing was, I tried to reload in the hope that I'd just rest again (manipulating the game too much?) but as it turns out, my thief was dead again!
I always thought raise dead spells were permanant! Anyone else have a similar drama like this?

In the end, I've jot gone back to Kuldahar to get him properly rebirthed. Shouldn't affect CON like it does in the old school D&D stuff! I remember a cleric mage of mine having a con of 9 by the time I'd first finished it!

Cheers,
CerebroDragon
---+UDIC+---
__________________
Diddledy High, Diddledy Low,
Come Brave Blood Sheep,
You've a goodly way to go.
- Brilhasti Ap Tarj
CerebroDragon is offline   Reply With Quote
Old 03-14-2003, 11:19 AM   #2
pritchke
Bastet - Egyptian Cat Goddess
 

Join Date: September 5, 2001
Location: Calgary, AB
Age: 49
Posts: 3,491
It does sound like a bug.

But I can answer a few questions.

1. there's no autosave between the two caves because if you look at your map they are actually the same map.
2. CON isn't affected in the game when you die.

[img]graemlins/cheers.gif[/img]
pritchke is offline   Reply With Quote
Old 03-15-2003, 02:12 AM   #3
moiraine sedai
Zhentarim Guard
 

Join Date: January 25, 2003
Location: Tar Valon
Age: 39
Posts: 335
Just one really important thing you gotta remember to do is to go down past the skeleton of the wyrm to fight that mage person - they have that really sweet ring that doubles all your first and second level mage spells. In my first run through i missed it. Imagine how angry i was when i found it on my second game... i think they have ottilukes freezing sphere as well....a must have for fighting salamanders!

BTW, look out for the nasty fighty dudes the mage has with him.....try and take him out from range, cos i thought i he was by himself so when i killed him i sent my mage to loot his corpse...big mistake....

Just thought i'd mention it...

Cheers,

Moiraine Sedai

[ 03-15-2003, 02:20 AM: Message edited by: moiraine sedai ]
__________________
~The wheel weaves as the wheel wills~
moiraine sedai is offline   Reply With Quote
Old 03-15-2003, 06:16 PM   #4
Xero279
Symbol of Cyric
 

Join Date: May 12, 2002
Location: Atlanta
Age: 36
Posts: 1,360
what i dont like is that you have to ress them at their bodies, so if your healer isnt standing close enough.. spell wasted

this actually fits role playing more, but after playing bg 2 for so long it sucks haha
__________________
<br /> <img border=\"0\" alt=\"[music04]\" title=\"\" src=\"graemlins/music04.gif\" /> Live to Rock, Rock to Live <img border=\"0\" alt=\"[rocking2]\" title=\"\" src=\"graemlins/rocking2.gif\" /> <br />[url]\"http://www.livejournal.com/users/Xero279\" target=\"_blank\">...From The Mind of Xero</a>
Xero279 is offline   Reply With Quote
Old 03-18-2003, 06:02 PM   #5
Charlak The Axeman
The Magister
 

Join Date: September 26, 2002
Location: A little house in a small place I call the World
Age: 35
Posts: 111
Remember when playing IWD and HoW you cannot raise Elves with raise dead, they can only be ressurected. Protect you elves
__________________
Psybeznia\'s Friend and Front Line Fighter, Master of the Axe, The Dwarf - Charlak. Grab my arm and i\'ll cut your hand off, before you grab my beard...remember i\'m a Dwarf
Charlak The Axeman is offline   Reply With Quote
Old 03-21-2003, 04:36 AM   #6
CerebroDragon
Red Wizard of Thay
 
3D SuperBall Champion Asteroids Champion Battle of Helms Deep Champion Moon Patrol Champion Pac Man Champion
Spy Hunter Champion Super Mario Mushroom Champion
Join Date: March 2, 2003
Location: Ballarat, Australia.
Age: 45
Posts: 878
Not too far to go now before I try HOW - Yipeee!

I've made a fairly chaotic path through Lower Dorn's Deep, and have accumulated five badges done in this order: Krilag, Joril, Kerish, Perdiem and most recently Marketh.
How do the majority of folk treat this quivering piece of slime when he begs for his life? Is there any extra xp in letting him go to his dark elf mistress?
With a paladin in the party, I felt it was justifiably 'righteous' to slaughter Marketh in cold blood. (he didn't get a hit in!)

That leaves one more, the mage Malavon if memory serves me correctly. I remember this battle being a little difficult last time - Iron Golems, no?
hmmm....uh oh, I think I've sold that hammer that Conlan gives you early on...this could get a little dicey!

CerebroDragon
--+UDIC+---
__________________
Diddledy High, Diddledy Low,
Come Brave Blood Sheep,
You've a goodly way to go.
- Brilhasti Ap Tarj
CerebroDragon is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Annoying Glitch, some spoilers Balintherlas Baldurs Gate II: Shadows of Amn & Throne of Bhaal 5 10-12-2006 11:43 PM
Adventuring N^N Miscellaneous Games (RPG or not) 2 06-30-2006 05:45 PM
annoying! glitch in archaeology area? Fionnguala MacMorna Neverwinter Nights 1 & 2 Also SoU & HotU Forum 5 07-30-2002 05:52 AM
An old,old Burlesque Routine Arvon General Conversation Archives (11/2000 - 01/2005) 2 04-06-2002 03:43 AM
ANNOYING GLITCH!!! Darius Baldurs Gate II: Shadows of Amn & Throne of Bhaal 2 01-19-2002 08:00 PM


All times are GMT -4. The time now is 06:56 PM.


Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
©2024 Ironworks Gaming & ©2024 The Great Escape Studios TM - All Rights Reserved