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Old 07-15-2002, 12:36 PM   #11
Wereboar
Baaz Draconian
 

Join Date: June 6, 2002
Location: Germany
Posts: 795
Quote:
Ugh, those tumblers, those things are damn annoying, even with just two of them, I'd click one, and the other one would go down, and vice versa, just so annoying.
Use knock picks, or a knock-knock spell. It will keep some tumblers up, and you only have to play with the rest. With a two-tumbler lock, it is sufficient that one tumbler remains up from the spell.

You can even let two different characters cast knock-knock. They may raise tumblers independant.
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Old 07-15-2002, 04:44 PM   #12
BrandonL
Manshoon
 

Join Date: June 29, 2002
Location: Texas
Age: 43
Posts: 153
Well, I don't think that I have any characters that know that spell, and I don't know where to get any knock-knock items, so I think I'm kinda out of luck there, also, I don't know what plane the knock-knock spell is, so that also works against me.
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Old 07-15-2002, 07:56 PM   #13
Kakero
40th Level Warrior
 

Join Date: March 24, 2002
Posts: 10,215
knock knock is earth realm spell. most trader got that knock knock scroll or knock pick wand.
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Old 07-16-2002, 03:37 AM   #14
Oruboris
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Join Date: April 5, 2002
Location: SW Montana
Posts: 575
You also find 3 knock picks in the lower monestary, just before you get to the tumbler door you MUST open if you wish to proceed...

Oru
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Old 07-16-2002, 12:29 PM   #15
Rhea
Drow Warrior
 

Join Date: October 2, 2001
Location: California
Age: 72
Posts: 266
Quote:
Originally posted by Oruboris:
You also find 3 knock picks in the lower monestary, just before you get to the tumbler door you MUST open if you wish to proceed...

Oru
Oh, so conveniently located just before you need them. I call that thoughtful. [img]tongue.gif[/img]
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