07-31-2002, 06:46 PM | #11 |
Welcomed New User
Join Date: July 31, 2002
Location: London
Age: 37
Posts: 3
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When I played a sorceror came to a chest that looks like it may be trapped, for example it is in a guarded room, I just cast Melf's Acid Arrow on it and eventually it blows up and I can get to the contents unscathed. But if you play a magic user, you should be able to get a familiar to do the rougue work for you, althought usually I'm a bit to lazy to summon it every time I see a chest...
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07-31-2002, 06:54 PM | #12 | |
Lord Ao
Join Date: May 17, 2001
Location: San Antonio, Texas, USA
Age: 53
Posts: 2,069
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Quote:
Actually, I'm using the pixie with my sorcerer, and after a few levels (I'm only level 8 right now), the pixie holds its own. It is awesome with traps and locks, and does get a sneak attack in combat. Also, if you talk to it and choose "feed familiar" it heals all of its health back. Just do this every time it gets injured and it will stay indefinitely (it even sticks around and heals with you when you rest). When you rest like that, it refills the summon familiar "spell" for you, but keeps the other one around, allowing you to summon it again if it gets killed for some reason.
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07-31-2002, 07:11 PM | #13 |
Elminster
Join Date: June 20, 2002
Location: Manchester, CT
Age: 55
Posts: 422
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A good reason to dual to thief is to get the sneak attack ability. You'd be surprised how often the sneak attack will work when fighting a foe face to face. Also, thieves get the Evasion and Uncanny Dodge feats, which can come in handy. They get extra skill points at level up, so instead of using 2 points per one level in a skill, you get four times as many points as a fighter and use them one point per skill level.
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07-31-2002, 10:56 PM | #14 | |
Elite Waterdeep Guard
Join Date: February 28, 2002
Location: Portugal
Posts: 8
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Quote:
[ 07-31-2002, 10:58 PM: Message edited by: Tanis ] |
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