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Old 02-15-2014, 11:41 PM   #11
Shadow Stranger
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Default Re: Ironworks Forum mod for W&W

One other thing I need to research, can you be a Warlock and then use the hacked Warlock ascension to become a Valkyrie?
No, the person has "Completed Warlock Training", she can't then go on to use the Warlock ascension to become a Valkyrie...

The Monk ascension seemed to work properly. Here is how to hack it for the Ishad N'ha Dojo record, at offset 9,707:
9, 2, 78, 0, 79, 0, 80, 0, 10, 2, 255, 3, 41, 7
78,79,80 are conversation pieces:
78, Do you want to cancel your Monk training?
79, Yes
80, No
255,3 is the offset the program goes to when you choose the cancel option.
41,7 is a very commonly used offset, it is the second last byte in the record. It presumably ends the running of code.

193,1 is the start of the actual Monk class ascension. (This equates to 9,246 in absolute terms, from the start of the file, but this measurement is not used in the code. Said code starts all measurements from the start of the given shop record, it never accesses the records of other shops.)
At offsets 9,719 and 9,720 the idea is to replace 41 and 7 with 193 and 1: when you refuse to cancel Monk training the ascension is then enacted. Here is the hex for the alterations:
000025F7: 29 C1
000025F8: 07 01

You can keep to the original 48 hours if you want to, just don't cancel the training.
Ditto you can make the training time whatever you want, when you are ready for ascension just go to the Bushi guild and hit the cancel button.

Last edited by Shadow Stranger; 02-16-2014 at 01:55 PM. Reason: Correct offset where Monk training starts
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Old 02-17-2014, 03:06 PM   #12
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Default Re: Ironworks Forum mod for W&W

Mixed up order of quests at Brimloch Roon Wizard Guild, one solution is to have Sabastio hand over a Treant Seed, the code for this is 12 250 00, which translates to 0C FA 00 in hexadecimal. You can have any shopkeeper hand over a Seed.
Code amendment below deletes string 156, "I care not from which one you get it...", retains string 155 "The Seed of the Living Tree is all that I need..." and inserts code for giving a Seed.
00007AF1: 08 0C
00007AF2: 9B FA
00007AF5: 9C 9B

Currently I don't know how to add Treant Seeds to the inventory of a store.

I only understand about half of the shop record, this limits the alterations that I could make. In theory I could switch the quests around but I don't really know what I am doing.

Last edited by Shadow Stranger; 02-18-2014 at 08:01 AM.
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Old 02-18-2014, 08:30 AM   #13
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You know a lot more than I do!!! =^..^=
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Old 02-19-2014, 12:11 AM   #14
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If you had the time and the interest in it, you could probably do it yourself. The key ingredients are a list of the items and a list of the dialog strings used for each store. I still only know about half of the stuff.

As far as I can tell, the Stone Blessing being required for enhancing an item's armor value is unfortunately correct. It might be a good idea to bring the Valkyrie into play earlier, around Shurugeon Castle, this makes it easier to draw up a party line-up. A Warlock can't buy levels in Stonecraft if he does not already have any. Among basic and elite roles, only a Wizard knows Stonecraft. Blessings are Priestly not Wizardly skills.

Found an interesting table in the record for Brimloch Roon Temple:
3 22 0 0 132 3 7 10 5 7 8 3
3 22 0 0 133 3 7 22 5 7 14 3
3 22 0 0 134 3 7 34 5 7 26 3
3 22 0 0 141 3 7 46 5 7 20 3
3 22 0 0 39 3 7 58 5 7 32 3
3 22 0 0 41 3 7 70 5 7 131 3
3 22 0 0 43 3 7 82 5 7 29 4
3 22 0 0 84 3 7 94 5 7 226 4
3 22 0 0 97 3 7 106 5 7 232 4
3 22 0 0 52 3 7 118 5 7 27 6
3 22 0 0 53 3 7 130 5 7 118 7
3 22 0 0 54 3 7 142 5 7 112 7
For the first seven columns, it has the same entries in all three temples. But then the Dojo has mostly different entries for the fifth column, so I figure this table varies with the type of shop.

Last edited by Shadow Stranger; 02-20-2014 at 09:37 AM.
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Old 03-14-2014, 09:32 AM   #15
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Here is a program that prints out the content of Bol files, just the thing to move the Serpent Idol to a more accessible part of the Serpent Holds.
Something I forgot to add: to create the file Generic.bol, just make a copy of TempleA.bol and rename it to Generic.bol.

If you have the Vanish spell that nasty bit is quite easy. When you are all starting to drown just cast Vanish and you end up right next to the Serpent Idol.

Edit:
Now it also handles the three Tol (Outdoor Bol) files.
Attached Files
File Type: zip ProjectBol.zip (28.7 KB, 2 views)

Last edited by Shadow Stranger; 03-29-2014 at 04:07 AM.
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Old 03-15-2014, 08:58 AM   #16
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THat's pretty kewl!!!
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Old 08-27-2016, 08:17 AM   #17
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From post #12:

Mixed up order of when Brimloch Roon Mage guild Living Seed and Open the Shrine quests are given, three possible approaches:
(1) Simplest, use items placed in a chest to achieve the desired result. Treant Seeds involved seem to be of the type Item 250. This should be easy.
(2) More complex, have Evil Treants summoned to the east of the Shrine. This involves straightforward alterations or additions to spoke11.tol
(3) Most involved option, alter the file GMDATA.PAK to correct the original error.

Another option:
(4) Alter the GMData.pak file so that a line of dialog is replaced by Sabastaio giving the PC a Treant Seed.
Post 12 above shows how you can do this.

With option (2), will the party be strong enough to fight wandering Evil Treants before they enter the Shrine of Anephas?
You can replace six of the eleven entries for Desert Raptors with the Treants.
Alternately you can add six new entries for Evil Treants. Cracking the coordinate system will tell you where to place your new Treants. In this file there are a lot of monsters whose locations are known: Bloodbeard, Talrik, Leprechaun, Oakenmir, Mystical Sphynx and 3-Headed Hydra... These can help you do the cracking.

Last edited by Shadow Stranger; 08-27-2016 at 11:19 AM.
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Old 08-27-2016, 11:26 AM   #18
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You've done so much more with W&W than I ever did!! Being able to replace monsters would have been very neat!!
=^..^=
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