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Old 09-19-2001, 04:45 PM   #1
Absynthe
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Feeling a bit stupid here, I was messing around in dragonspire until way too early this morning, I think I've been everywhere, yet I still can't find the &$@%!$ sword. Any hints or even a spoiler would be appreciated. FWIW, I've talked to Erathsmedor and the blind guy, moved the boulders, swum up and down the waterfall, aaarggghhhh!


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Old 09-19-2001, 04:58 PM   #2
Nanobyte
Thoth - Egyptian God of Wisdom
 

Join Date: March 1, 2001
Location: NC
Age: 38
Posts: 2,890
There should be another room branching off of the Dragon's, there you will find the sword resting on a pedestal and a treasure chests to each side.
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Old 09-19-2001, 05:20 PM   #3
Absynthe
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Thanks, Nanobyte!


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Old 09-19-2001, 05:46 PM   #4
AliCat
Drow Warrior
 

Join Date: January 7, 2001
Location: Waynesboro, VA, USA
Posts: 255
Just to mention, though... sometimes, Erathsmedor doesn't open the door. If you don't see an open door to the right of the great door, you may want to load an earlier saved game and do this part over.
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Old 09-21-2001, 05:06 PM   #5
Absynthe
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Quote:
Originally posted by AliCat:
Just to mention, though... sometimes, Erathsmedor doesn't open the door. If you don't see an open door to the right of the great door, you may want to load an earlier saved game and do this part over.

Ohhhhh crapola!
I give the cloak and start a convo, but when he asks for the sacred word, he wont respond to it! All he picks up is the "mavin" part of it and I get the description of the sword again.



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Old 09-21-2001, 11:02 PM   #6
Xignal
Drizzt Do'Urden
 

Join Date: February 27, 2001
Location: Kansas City
Posts: 613

About Erathsmedor, he's hard of hearing so you may need to walk right "into" him before he responds correctly to the magic word.

And, just checking: you did hold a final conversation with the ghost of D'Soto and the magic word was entered into your "pick" list?

Xignal
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Old 09-22-2001, 11:50 PM   #7
Absynthe
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Quote:
Originally posted by Xignal:

About Erathsmedor, he's hard of hearing so you may need to walk right "into" him before he responds correctly to the magic word.

And, just checking: you did hold a final conversation with the ghost of D'Soto and the magic word was entered into your "pick" list?

Xignal
NOpe, I didn't hold that last convo, doubtless the problem. well, it's back to the castle... grumble...
Thanks a bunch, Xignal! I would have been wandering about for days looking foolish if nor for your help.



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Old 09-23-2001, 07:18 AM   #8
Davros
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Join Date: January 7, 2001
Location: Mandurah, West Australia
Age: 60
Posts: 5,073
The other quirk is that the word MUST be selected off the conversation list - it cannot be simply typed in because the game program won't accept it. If you know the word, then you have had that conversation with D'Soto already .

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Old 09-23-2001, 09:07 AM   #9
adam warlock
Ma'at - Goddess of Truth & Justice
 

Join Date: January 7, 2001
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now THAT's strange... I thought it was the other way around: typing the word in!
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Old 09-24-2001, 06:25 PM   #10
Absynthe
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Thanks to everybody who gave advice on this thread! I'm finally past the Dragonspire area and off to Brimloch Roon.
Watch this space for the next installment of "Now What?" the latest RPG oriented, reality-based web show...


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